Leo combos: Difference between revisions

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{{Combolist|columns=9em|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->
{{Combolist|columns=9em|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->
; CH 4
; [39 (13)] f+1+2
; [35] CH df+1,2
; [20] (df+1),2
: [+10 (7)] d+4
; CH (df+1),2
; CH (ws3,1),2
: [44 (14)] f,F+2<ref name="Gain LTG">Gain LTG with 1+2.</ref>
: [43 (13)] f+1+2
; f,F+3,D
; f,F+3,D
: [38 (12)] BOK.2
: [38 (12)] BOK.2


; uf+2,1
; uf+2,1
: [41 (17)] d+4,2
: [41 (17)] d+4,2<ref name="Gain LTG"/>


; f+2,4,LTG.3
; f+2,4,LTG.3
: [60 (11)] f,F+3
: [60 (11)] f,F+3
; [36] CH SS.1+2
; [25] CH (f+2),2
; [20] CH (CD.2),1
: [20 (13)] dash d+4,2<ref name="Gain LTG"/>
}}
}}



Revision as of 18:35, 19 February 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2

Mini-combos

CH 4
[39 (13)] f+1+2
[35] CH df+1,2
[20] (df+1),2
[+10 (7)] d+4
CH (df+1),2
CH (ws3,1),2
[44 (14)] f,F+2[1]
[43 (13)] f+1+2
f,F+3,D
[38 (12)] BOK.2
uf+2,1
[41 (17)] d+4,2[1]
f+2,4,LTG.3
[60 (11)] f,F+3
[36] CH SS.1+2
[25] CH (f+2),2
[20] CH (CD.2),1
[20 (13)] dash d+4,2[1]

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[20] uf,n,4
[17] ws2
[15] df+2
[15] uf+4
[12] f,F+4
[+50 (31)] f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2
[28 (11)] f,F+4,3
[+44 (27)] f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2
[23] db+3
[23] BOK.2
[24] CH KNK.1+2
[+60 (38)] f+3 f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2
CH db+4[2]
[64 (32)] df+2+3 wr3 b+1,1+2~D BOK.1,2 T! f+4~df <ws2,4
  1. 1.0 1.1 1.2 Gain LTG with 1+2.
  2. Does 4 more damage on a clean hit.

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External Links

Tekken 8 Library by Applay