Leo combos

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Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[23] db+3
[23] BOK.2
[+60 (38)] f+3 f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2
f,F+4,3
[72 (38)] f+2 b+1,1+2~D BOK.1,2 T! b+1+2,1+2,qcf+2
CH db+4[1]
[64 (32)] df+2+3 wr3 b+1,1+2~D BOK.1,2 T! f+4~df <ws2,4
  1. ↑ Does 4 more damage on a clean hit.

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.