Drilldown: Move

Move > name : Hostile Takedown or None & damage: 15

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id:
name: (Click arrow to add another value)
input:
4 (4) · df+4 (4) · 3 (3) · df+3 (3) · uf+3 (3) · b+1 (2) · b+3 (2) · d,df,f+2 (2) · df+2 (2) · f+2 (2) · f+4 (2) · ub+4 (2)
image:
target:
,h (1) · h (9) · l (2) · L (4) · ,m (1) · m (24) · M (2) · sl (1)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
tot:

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