Drilldown: Move

Move > input: d+4 & reach: None

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damage:
10 (4) · 11 (1) · 12 (2) · 13 (4) · 18 (1) · 6 (9) · 7 (4) · 8 (1) · 9 (1)
reach: (Click arrow to add another value)
tot:
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