Drilldown: Move

Move > input: f,F+4 & tracksLeft: None

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input: (Click arrow to add another value)
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parent:
image:
target:
h (4) · l (1) · L (1) · m (16) · M (3) · m,m (1)
damage:
reach:
tracksLeft: (Click arrow to add another value)
tracksRight:
tot:

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