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{{Bob}} | {{Bob}} | ||
{{Infobox tricky moves}} | {{Infobox tricky moves}} | ||
{{Navbox punishers (Tekken 7)}} | |||
{| class="punishers" | {| class="punishers" | ||
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| uf+1+2,1+2 || i16 || 3.18 || 40 || -17<ref name="uf12-risk">uf+1+2 extensions can be delayed a lot for a [[hit confirm]], and opponent has to guess mid/high to get a [[punish]].</ref> || Mid | | uf+1+2,1+2 || i16 || 3.18 || 40 || -17<ref name="uf12-risk">uf+1+2 extensions can be delayed a lot for a [[hit confirm]], and opponent has to guess mid/high to get a [[punish]].</ref> || Mid | ||
|- | |- | ||
| uf+1+2,4 || i16 || 3.18 || 35 || -1/-28<ref name="uf12-risk"/> || Mid | | uf+1+2,4 || i16 || 3.18 || 35 || -1/-28<ref name="duckable/><ref name="uf12-risk"/> || Mid | ||
|- | |- | ||
| db+1+2 || i18 || 2.90 || 16 ([[Bob combos#Staples|?]]) || -13 || Mid | | db+1+2 || i18 || 2.90 || 16 ([[Bob combos#Staples|?]]) || -13 || Mid |
Latest revision as of 09:07, 20 September 2023
Bob (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 26 | +3 |
1,4 | 22 | +5 | |
-12 | f+2,3 | 32 | +12a (+3) |
-14 | d+1+2,2,1 | 35 (51) | +12a |
-15 | uf+4 | 20 (?) | +65a (+45) |
-20 | uf+3 | 20 (?) | +33a (+23) |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4 | 20 | +5 |
-14 | ws2,1 | 24 (?) | +30a (+20) |
-15 | ws1,3 | 36 (?) | +11a (+2) |
Back-turned opponent | |||
-10 | 1,2,1+2 | 37 | +16a (+7) |
-13 | b+2,2,4,4 | 58 | +18a (+9) |
-20 | uf+2,3,3+4,4 | 58 (?) | +19a |
Grounded opponent | |||
-17 | b+3 | 16 | +17a (+0) |
-18 | d+1 | 14 | +3a (-5) |
-19 | d+3 | 11 | -7a (-15) |
-24 | db+4 | 12 | -1a (-9) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,1,2 | i10 | 2.28 | 28 | -12 | High |
1,1 | i10 | 2.28 | 14 | -1 | High |
1,4 | i10 | 2.06[1] | 22 | -6 | High |
1,2 | i10 | 2.06[1] | 17 | -3 | High |
f+2,3 | i12 | 2.75 | 32 | -15 | High |
b+2,2 | i13 | 2.43 | 22 | -3/-22[2] | Mid |
df+1,2 | i14 | 2.29 | 28 | -10 | Mid |
uf+4 | i15 | 2.44 | 20 (?) | -9 | High |
d+2,4 | i15 | 2.88 | 33 | -13 | Mid |
uf+1+2,1+2 | i16 | 3.18 | 40 | -17[3] | Mid |
uf+1+2,4 | i16 | 3.18 | 35 | -1/-28[2][3] | Mid |
db+1+2 | i18 | 2.90 | 16 (?) | -13 | Mid |