Devil Jin punishers (Tekken 7): Difference between revisions
From Wavu Wiki, the 🌊 wavy Tekken wiki
RogerDodger (talk | contribs) (Created page with "{{Devil Jin}} {{subst:Punishers}}") Â |
RogerDodger (talk | contribs) m (RogerDodger moved page Devil Jin punishers to Devil Jin punishers (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script  |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Devil Jin}} | {{Devil Jin}} | ||
{{Infobox tricky moves | |||
{| class=" | |slide={{Plainlist| | ||
| | * ws2 | ||
* ws4 | |||
}} | |||
|generic-a=b+1,2 | |||
|alisa-a=b+2,3 ''(deep dash)'' | |||
|alisa-b=EWGF | |||
|king-a=cc 1+4 | |||
|asuka-a=f+3+4 | |||
|claudio-a=''(None)'' | |||
|devil-jin-a=EWGF | |||
|devil-jin-b=EWGF | |||
|eddy-a=b+4 | |||
|eddy-b=EWGF | |||
|heihachi-a=f+3+4 ''(can whiff)'' | |||
|jack-7-a=EWGF ''(deep dash)'' | |||
|jack-7-b=f+3+4 ''(can whiff)'' | |||
|law-a=df+4,4 | |||
|leroy-a=''(None)'' | |||
|lucky-chloe-a=b+1,2 | |||
|paul-a=f+3+4 ''(can whiff)'' | |||
|xiaoyu-a=''(None)'' | |||
|xiaoyu-b=2,2 | |||
|xiaoyu-c=EWGF ''(deep dash)'' | |||
}} | |||
 | |||
{{Navbox punishers (Tekken 7)}} | |||
 | |||
{| class="punishers" | |||
| colspan="4"Â class="table-cat" | Standing | |||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1<ref> | | rowspan="3" | -10 | ||
| | | 1,1,2 || 25 || +20a (+15) | ||
 | |- | ||
| 1,2,2 || 27 || +4 | |||
|+ | |- | ||
| 2,2 || 29 || -2 | |||
|- | |||
| -12 || b+1,2 || 30 || +12a (+3) | |||
|- | |||
| -13 || df+4,4 || 26 || -4c | |||
|- | |||
| -14 || f,n,d,df+2<ref>Requires a perfect input to connect at -14, very difficult.</ref> || 23 ([[Devil Jin combos#Staples|?]]) || +39a (+29) | |||
|- | |||
| -15 || d+3+4 || 25 ([[Devil Jin combos#Staples|?]]) || +30a (+20) | |||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | |||
|- | |- | ||
| -10 || FC.1 || 5 || +6 | | -10 || FC.1 || 5 || +6 | ||
|- | |- | ||
| -11 || ws4,4 || 29 || -4c | |||
| | |- | ||
 | | -13 || ws1,4 || 35 || +17a (+8) | ||
|- | |||
|+ Back-turned opponent | | -15 || ws2 || 20 ([[Devil Jin combos#Staples|?]]) || +63a (+43) | ||
|- | |||
| colspan="4" class="table-cat" | Back-turned opponent | |||
|- | |||
| -10 || 1,2,3,4 || 61 || +11a | |||
|- | |||
| rowspan="2" | -15 | |||
| f+4,3,U~FLY.1 || 39 ([[Devil Jin combos#Back-turned opponent|?]]) || +62a (+45) | |||
|- | |||
| b,f+2,1,df+2 || 44 ([[Devil Jin combos#Back-turned opponent|?]]) || +39a (+29) | |||
|- | |||
| -16 || df+3,2,4,U~FLY.1 || 61 ([[Devil Jin combos#Back-turned opponent|?]]) || +62a (+45) | |||
|- | |||
| colspan="4" class="table-cat" | Grounded opponent | |||
|- | |||
| -17 || b+4 || 16 || +21a (+4) | |||
|- | |||
| -18 || d+3 || 11 || -1a (-9) | |||
|- | |||
| -22 || db+2 || 12 || -2a (-10) | |||
|- | |||
| -25 || OTG.d+1+2 || 20 || -3a (-11) | |||
|- | |- | ||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |- | ||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
 | |||
|- | |- | ||
| 1,2 || i10 || 2.00 || 15 || -1 || High | |||
|- | |- | ||
|} | |} | ||
<references/> | <references/> |
Latest revision as of 15:52, 25 January 2024
Devil Jin (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide |
|
Generic | FUFT.4 | b+1,2 |
Alisa |
|
b+2,3 (deep dash) |
|
EWGF | |
db+4 | cc 1+4 | |
Asuka | b+3 | f+3+4 |
Claudio | f+2,2 | (None) |
Devil Jin |
|
EWGF |
R.f,n,d,df+4,3+4 | EWGF | |
Eddy | 3~4 | b+4 |
b+3,3 | EWGF | |
Heihachi | f,F+2 | f+3+4 (can whiff) |
Jack-7 | R.b+1+2 | EWGF (deep dash) |
d+1+2 | f+3+4 (can whiff) | |
Law | db+3+4 | df+4,4 |
Leroy | db+1+2 | (None) |
Lucky Chloe |
|
b+1,2 |
Paul |
|
f+3+4 (can whiff) |
Xiaoyu | BT.3 | (None) |
BT.f+3+4,3+4 | 2,2 | |
AOP.4~3 | EWGF (deep dash) |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 25 | +20a (+15) |
1,2,2 | 27 | +4 | |
2,2 | 29 | -2 | |
-12 | b+1,2 | 30 | +12a (+3) |
-13 | df+4,4 | 26 | -4c |
-14 | f,n,d,df+2[1] | 23 (?) | +39a (+29) |
-15 | d+3+4 | 25 (?) | +30a (+20) |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4,4 | 29 | -4c |
-13 | ws1,4 | 35 | +17a (+8) |
-15 | ws2 | 20 (?) | +63a (+43) |
Back-turned opponent | |||
-10 | 1,2,3,4 | 61 | +11a |
-15 | f+4,3,U~FLY.1 | 39 (?) | +62a (+45) |
b,f+2,1,df+2 | 44 (?) | +39a (+29) | |
-16 | df+3,2,4,U~FLY.1 | 61 (?) | +62a (+45) |
Grounded opponent | |||
-17 | b+4 | 16 | +21a (+4) |
-18 | d+3 | 11 | -1a (-9) |
-22 | db+2 | 12 | -2a (-10) |
-25 | OTG.d+1+2 | 20 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2 | i10 | 2.00 | 15 | -1 | High |
- ↑ Requires a perfect input to connect at -14, very difficult.