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{{Josie}} | {{Josie}} | ||
{{Infobox tricky moves | {{Infobox tricky moves | ||
|slide=[[Josie combos#Float|ws3]] | |slide=[[Josie combos#Float|ws3]] | ||
|generic-a=f+2,4 | |generic-a=f+2,4 | ||
|alisa-a= | |alisa-a=f,f [[Josie combos#Float|df+2]] | ||
|alisa-b=df+2 | |alisa-b=df+2 | ||
|king-a=FC.df+4 | |king-a={{Plainlist| | ||
* FC.df+4 | |||
* cc [[Josie combos#Float|d+4 df+4~F~1]]<ref>Possible but ridiculously inconsistent.</ref>}} | |||
|asuka-a={{Plainlist| | |asuka-a={{Plainlist| | ||
* f+4,3 | * f+4,3 | ||
* R.f,n,d,df+3+4 ''(hard)''}} | * R.f,n,d,df+3+4 ''(hard)''}} | ||
|claudio-a=f,f f+1+2 | |claudio-a=f,f f+1+2 | ||
|devil-jin-a=swl df+2<ref>You will need to react and chase down u+4,U~3.</ref> | |devil-jin-a=swl df+2<ref>You will need to react and chase down u+4,U~3.</ref> | ||
|devil-jin-b=f+1+2 | |devil-jin-b=f+1+2 | ||
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|jack-7-a={{Plainlist| | |jack-7-a={{Plainlist| | ||
* f,f df+2 ''(can whiff)'' | * f,f df+2 ''(can whiff)'' | ||
* f,f f+1+2 | * f,f f+1+2}} | ||
|jack-7-b={{Plainlist| | |jack-7-b={{Plainlist| | ||
* 1+2 | * 1+2 | ||
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|xiaoyu-a=uf+3+4<ref name="off-axis-punish"/> | |xiaoyu-a=uf+3+4<ref name="off-axis-punish"/> | ||
|xiaoyu-b=b+1,2,4,4 | |xiaoyu-b=b+1,2,4,4 | ||
|xiaoyu-c= | |xiaoyu-c=ws3 ''(delay)'' | ||
}} | }} | ||
{{Navbox punishers (Tekken 7)}} | |||
{| class="punishers" | {| class="punishers" | ||
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<references/> | <references/> | ||
Latest revision as of 09:07, 20 September 2023
Josie (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws3 |
Generic | FUFT.4 | f+2,4 |
Alisa |
|
f,f df+2 |
|
df+2 | |
db+4 |
| |
Asuka | b+3 |
|
Claudio | f+2,2 | f,f f+1+2 |
Devil Jin |
|
swl df+2[2] |
R.f,n,d,df+4,3+4 | f+1+2 | |
Eddy | 3~4 |
|
b+3,3 | df+4~f~1 | |
Heihachi | f,F+2 |
|
Jack-7 | R.b+1+2 |
|
d+1+2 |
| |
Law | db+3+4 | 3 |
Leroy | db+1+2 | b+1,1[3] |
Lucky Chloe |
|
3,3 |
Paul |
|
f+4,3 |
Xiaoyu | BT.3 | uf+3+4[3] |
BT.f+3+4,3+4 | b+1,2,4,4 | |
AOP.4~3 | ws3 (delay) |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,2 | 25 | +9 |
1,4,3 | 29 | +1 | |
-11 | b+1,1 | 30 | +16g |
-12 | f+2,4 | 33 | +16a (+7) |
-14 | f+1+2 | 20 (49) | +41d (+33) |
-15 | uf+4 | 13 (62) | +33a (+23) |
-16 | b+1+2 | 21 (70) | +53a |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4 | 16 | +5 |
-13 | ws2,1 | 22 (59) | +26a |
-15 | uf+4 | 13 (62) | +33a (+23) |
-23 | uf,n,4 | 25 (74) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,3 | 40 | +10a (+1) |
1,2,2 | 25 | +9b[4] | |
1,2,4~4[5] | 60 | +14a (+5) | |
-11 | b+1,2,4,4 | 54 | +15a (+6) |
-12 | f+2,3,3 | 51 | +27a (+17) |
Grounded opponent | |||
-15 | d+4 | 6 | +1a (-7) |
-16 | db+3 | 9 | -3a (-11) |
-19 | d+3+4 | 19 | +9a (-8) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,4,3 | i10 | 29 | -4[6] | High | |
b+1,1 | i11 | 30 | -3[7] | High | |
b+1,2 | i11 | 22 | -5 | High | |
2,4 | i12 | 30 | +11g[7] | High | |
uf+3+4 | i14 | 34 | -13 | Mid | |
df+2 | i15 | 10 (59) | -13 | Mid | |
b+4,3 | i16 | 28 | -6 | Mid | |
f+4,3 | i17 | 27 | -10 | Mid |
- โ Possible but ridiculously inconsistent.
- โ You will need to react and chase down u+4,U~3.
- โ 3.0 3.1 Only hits off-axis from point-blank. Works both sides. Does not hit head-on.
- โ Against most characters df+4 is guaranteed, and a mixup between b+1,2,4,4 and df+2 covers all options.
- โ Third hit can be ducked.
- โ Hit confirm last hit
- โ 7.0 7.1 Last hit can be ducked, but is hard.