RogerDodger (talk | contribs) Tag: Script |
(use PunisherTable7 and WhiffPunisherTable7) |
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{{Navbox punishers (Tekken 7)}} | {{Navbox punishers (Tekken 7)}} | ||
{| | {{PunisherTable7|character=Heihachi | ||
| | |standing={{o | ||
|- | |{{o| moveId = Heihachi-1,1,2 }} | ||
|{{o| moveId = Heihachi-1,2,2 }} | |||
|- | |{{o| moveId = Heihachi-2,2 }} | ||
| - | |{{o| moveId = Heihachi-1+2 }} | ||
|{{o| moveId = Heihachi-f+1+2 | mini = 39 | |||
| moveNote = <ref name="f+1+2">High, -14 and poor range. Should only be used in the open. For wallsplats use 1+2 and df+1,2.</ref>}} | |||
| | |{{o| moveId = Heihachi-f+1+2 | mini = 43 | hard = true | ||
| - | | moveNote = <ref name="f+1+2"/>}} | ||
| | |{{o| moveId = Heihachi-df+1,2 }} | ||
| - | |{{o| moveId = Heihachi-b+3,2 }} | ||
| | |{{o| moveId = Heihachi-b+3,3 }} | ||
| - | |{{o| moveId = Heihachi-f,n,d,df#2 | staple = 75 | enemy = -14 | hard = true }} | ||
| | |{{o| moveId = Heihachi-f+2,3 | mini = 50 }} | ||
| - | |{{o| moveId = Heihachi-f,n,d,df#2 | staple = 75 | enemy = -18 }} | ||
|{{o| moveId = Heihachi-f,n,df#1 | staple = 87 | enemy = -22 | hard = true }} | |||
}} | |||
| | |crouching={{o | ||
| - | |{{o| moveId = Heihachi-hFC.1 }} | ||
| | |{{o| moveId = Heihachi-ws4 }} | ||
| - | |{{o| moveId = Heihachi-ws4,4 }} | ||
|- | |{{o| moveId = Heihachi-ws1 | mini = 41 }} | ||
| | |{{o| moveId = Heihachi-ws1 | mini = 45 | hard = true }} | ||
| | |{{o| moveId = Heihachi-f,n,d,df#2 | staple = 75 | enemy = -16 | hard = true }} | ||
| - | |{{o| moveId = Heihachi-ws3,1+2 | staple = 68 }} | ||
| | |{{o| moveId = Heihachi-f,n,df#1 | staple = 87 | enemy = -24 | hard = true }} | ||
| - | }} | ||
| | |backTurnedOpponent={{o | ||
| - | |{{o| moveId = Heihachi-1,b+2,4 | frames = +4a (-5) }} | ||
| | |{{o| moveId = Heihachi-b+3,2 | staple = 68 }} | ||
| - | }} | ||
| | |groundedOpponent={{o | ||
| - | |{{o| moveId = Heihachi-d+1 | damage = 12 | frames = +3a (-5) }} | ||
|- | |{{o| moveId = Heihachi-OTG.d+4 | damage = 24 | frames = -3a (-11) }} | ||
| | |{{o| moveId = Heihachi-d+3 | damage = 20 | frames = -6a (-14) }} | ||
|- | |{{o| moveId = Heihachi-f,F+2 | damage = 18 | frames = +17a (+0) | enemy = -22 }} | ||
| | |{{o| moveId = Heihachi-db+2 | damage = 20 | frames = -1a (-9) }} | ||
|- | }} | ||
| | |}} | ||
|- | |||
| - | |||
|} | |||
{| | {{WhiffPunisherTable7|character=Heihachi | ||
| | |{{o| moveId = Heihachi-1,1,2 }} | ||
|- | |{{o| moveId = Heihachi-1+2 }} | ||
|{{o| moveId = Heihachi-f+1+2 | mini = 39 }} | |||
|- | |{{o| moveId = Heihachi-df+1,2 }} | ||
|{{o| moveId = Heihachi-b+3,3 | |||
| moveNote = <ref>Gives excellent FDFT oki.</ref> }} | |||
|{{o| moveId = Heihachi-f,n,d,df#2 | staple = 75 | speed = i11(~14) }} | |||
|{{o| moveId = Heihachi-f+2,3 | mini = 50 }} | |||
|{{o| moveId = Heihachi-b,n,f+2,1 | speed = i15(~17) }} | |||
|{{o| moveId = Heihachi-qcf+2 | speed = i15(~17) }} | |||
|{{o| moveId = Heihachi-f,F+2 | staple = 74 | speed = i19(~22) }} | |||
}} | |||
<references/> | |||
</ | |||
== External links == | |||
* [https://www.youtube.com/watch?v=u6YVRgjmfGQ TEKKEN 7 Back Turn Punishment by TheNameIsMYK] |
Revision as of 13:25, 18 November 2023
Heihachi (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 25 | +20a (+15) |
1,2,2 | 27 | +4 | |
2,2 | 28 | -2 | |
-12 | 1+2 | 25 | +42d (-16) |
f+1+2[1] | 15 (39) | +35d (+27) | |
f+1+2[hard][1] | 15 (43) | +35d (+27) | |
-13 | df+1,2 | 34 | +13a |
-14 | b+3,2 | 34 | +8 |
b+3,3 | 39 | +3d | |
f,n,d,df#2[hard] | 23 (75) | +39a (+29) | |
-15 | f+2,3 | 33 (50) | +18a |
-18 | f,n,d,df#2 | 23 (75) | +39a (+29) |
-22 | f,n,df#1[hard] | 35 (87) | +41a (+31) |
Crouching | |||
-10 | hFC.1 | 5 | +6 |
-11 | ws4 | 13 | +8 |
ws4,4 | 29 | +0c | |
-13 | ws1 | 17 (41) | +35d (+27) |
ws1[hard] | 17 (45) | +35d (+27) | |
-16 | f,n,d,df#2[hard] | 23 (75) | +39a (+29) |
-18 | ws3,1+2 | 30 (68) | +61a |
-24 | f,n,df#1[hard] | 35 (87) | +41a (+31) |
Back-turned opponent | |||
-10 | 1,b+2,4 | 58 | +4a (-5) |
-14 | b+3,2 | 34 (68) | +8 |
Grounded opponent | |||
-16 | d+1 | 12 | +3a (-5) |
-18 | OTG.d+4 | 24 | -3a (-11) |
-22 | d+3 | 20 | -6a (-14) |
f,F+2 | 18 | +17a (+0) | |
-23 | db+2 | 20 | -1a (-9) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,1,2 | i10 | 2.29 | 25 | -17 | High |
1+2 | i12~13 | 2.33 | 25 | -10 | Mid |
f+1+2 | i12~13 | 2.17 | 15 (39) | -14 | High |
df+1,2 | i13 | 2.52 | 34 | -13c | Mid |
b+3,3[2] | i14~15 | 2.30 | 39 | -12c | High |
f,n,d,df#2 | i11(~14) | 2.43 | 23 (75) | +5 | High |
f+2,3 | i15~16 | 2.77 | 33 (50) | -2 | High |
b,n,f+2,1 | i15(~17) | 2.51 | 36 | -9 | Mid |
qcf+2 | i15(~17) | 2.91 | 30 | -17 | Mid |
f,F+2 | i19(~22) | 3.10 | 22 (74) | -16 | Mid |
- ↑ Jump up to: 1.0 1.1 High, -14 and poor range. Should only be used in the open. For wallsplats use 1+2 and df+1,2.
- ↑ Gives excellent FDFT oki.