Drilldown: Move

Move > input: d+4 & tracksLeft: None

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damage:
10 (4) · 11 (1) · 12 (1) · 13 (4) · 15 (1) · 18 (1) · 6 (7) · 7 (5) · 8 (1) · 9 (2)
reach:
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tot:

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