Nina punishers (Tekken 7): Difference between revisions

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(Created page with "{{Nina}} <div style="display: flex; flex-flow: row wrap; gap: 0 1em;> {| class="wikitable" |+ Standing |- ! Enemy !! Move !! Damage !! Frames |- | -10 || 1,...")
 
m (RogerDodger moved page Nina punishers to Nina punishers (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
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{{Nina}}
{{Nina}}


<div style="display: flex; flex-flow: row wrap; gap: 0 1em;>
{{Infobox tricky moves
{| class="wikitable"
|slide=ws1 df+1 df+3,2,df ws1,1+2 S! ...
|+ Standing
|asuka-a=db+3+4
|eddy-a=ws+2 ...
|eddy-b={{Plainlist|
* df+4,1 ...
* df+3,2 ...
* df+1 ...
* uf+3 ...
}}
|king-a=FC.d+3,4,3
|lucky-chloe-a=b+1,4
|paul-a={{Plainlist|
* b+1+4 ''(sometimes)''
* f+1+2
}}
|xiaoyu-b=4,3,2 ...
|xiaoyu-c=FC.df+4,1 ...
}}
{{Navbox punishers (Tekken 7)}}
 
{| class="punishers"
| colspan="4"  class="table-cat" | Standing
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-  
|-  
| -10 || 1,4 <ref>Alternative: 1,2 for more frame advantage</ref> || 24 || +1
|rowspan="2"| -10
| 1,4 || 24 || +1
|-
| 1,2 || 17 || +5<ref name="ss">Can transition to ss</ref>
|-
|-
| -11 || 4 || 15 || +8
| -11 || 4 || 15 || +8
Line 13: Line 36:
| -12 || b+1,4 || 32 || +9
| -12 || b+1,4 || 32 || +9
|-  
|-  
| -14 || d/f+3,4 || 34 || +7
| -13 || df+1,2 || 23 || +2<ref name="ss" />
|-
|rowspan="2"| -14
| df+3,4 || 34 || +7
|-
|-
| -14 || f+3 || 30 || KND <ref name="splat">Wall splats</ref>
| f+3 || 30 || KND<ref name="splat">Wall splats</ref>
|-
|-
| -15 || d/f+2 || 12(65) || [[Nina combos#Staples|+34a (+24a)]]
| -15 || df+2 || 12 || Launch
|-
|-
| -16 || b+1+4 || 18(71) || [[Nina combos#Staples|+34a (+24a)]]
| -16 || b+1+4 || 18 || Launch
|-
|-
| -18 || u/f+2,1 || 20(78) || [[Nina combos#Staples|+49a (+40a)]]
| -18 || u/f+2,1 || 20 || Launch
|-
|-
 
| -19 || db+3+4 || 21 || Launch
|}
 
{| class="wikitable"
|+ Crouching
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
| colspan="4" class="table-cat" | Crouching
|-  
|-  
| -10 || d+1 || 5 || +5
| -10 || d+1 || 5 || +5
Line 35: Line 57:
| -11 || ws4 || 15 || +7  
| -11 || ws4 || 15 || +7  
|-  
|-  
| -13 || ws1,1+2 || 35 || KND
| -13 || ws1,1+2 || 35 || KND<ref name="splat" />
|-  
|-  
| -15 || ws2 || 15(61) || [[Nina combos#Staples|+28a (+18a)]]
| -15 || ws2 || 15 (61) || Launch
|-  
|-  
| -18 || u/f+2,1 || 20(78) || [[Nina combos#Staples|+49a (+40a)]]
| -18 || uf+2,1 || 20 || Launch
 
|}
 
{| class="wikitable"
|+ Extra range
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
| colspan="4" class="table-cat" | Extra Range
|-  
|-  
| -16 || b+1+4 || 18(71) || [[Nina combos#Staples|+34a (+24a)]] || Paul qcf+2
| -16 || b+1+4 || 18 (71) || [[Nina combos#Staples|+34a (+24a)]]
|-  
|-  
| -17 || f+1+2 || 24 || KND || Paul d+4,2,1+2
| -17 || f+1+2 || 24 || KND
|-
|-
 
| -19 || db+3+4 || 21 || Launch
 
|}
 
{| class="wikitable"
|+ Grounded opponent
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
| colspan="4" class="table-cat" | Grounded opponent
|-  
|-  
| -15 || f,F+3 || 19 || -4d (-12d)
| -15 || f,F+3 || 19 || -4d (-12d)
|-
|-
| -17 || qcf+2<ref name="flips">Flips opponent to face down</ref> || 20 || +17d (+0d)
|-
| -19 || qcb+4<ref name="flips">Flips opponent to face down</ref>
|-
| -23 || f,F+1+2 || 20 || -3d (-11d)
| -23 || f,F+1+2 || 20 || -3d (-11d)
|-
|-
| -17 || qcf+2 <ref name="flips">Flips opponent to face down</ref> || 20 || +17d (+0d)
| -30 || f,F+4 || 24<ref>16 if not clean hit</ref> || +4
|-
|}
| -19 || qcb+4 <ref name="flips">Flips opponent to face down</ref>
 
|-  
{| class="punishers" style="clear: both"
| -30 || f,F+4 || 24 <ref>16 if not clean hit</ref> || +4
| colspan="6" class="table-cat" | Whiff punishers
|-
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
|-
|}
|}
<references/>

Latest revision as of 16:00, 25 January 2024

Punishers for tricky moves
Various Slide ws1 df+1 df+3,2,df ws1,1+2 S! ...
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 FC.d+3,4,3
Asuka b+3 db+3+4
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 ws+2 ...
b+3,3
  • df+4,1 ...
  • df+3,2 ...
  • df+1 ...
  • uf+3 ...
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
b+1,4
Paul
  • d+4,2:1+2
  • qcf+2
  • b+1+4 (sometimes)
  • f+1+2
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 4,3,2 ...
AOP.4~3 FC.df+4,1 ...
Standing
Enemy Move Damage Frames
-10 1,4 24 +1
1,2 17 +5[1]
-11 4 15 +8
-12 b+1,4 32 +9
-13 df+1,2 23 +2[1]
-14 df+3,4 34 +7
f+3 30 KND[2]
-15 df+2 12 Launch
-16 b+1+4 18 Launch
-18 u/f+2,1 20 Launch
-19 db+3+4 21 Launch
Crouching
-10 d+1 5 +5
-11 ws4 15 +7
-13 ws1,1+2 35 KND[2]
-15 ws2 15 (61) Launch
-18 uf+2,1 20 Launch
Extra Range
-16 b+1+4 18 (71) +34a (+24a)
-17 f+1+2 24 KND
-19 db+3+4 21 Launch
Grounded opponent
-15 f,F+3 19 -4d (-12d)
-17 qcf+2[3] 20 +17d (+0d)
-19 qcb+4[3]
-23 f,F+1+2 20 -3d (-11d)
-30 f,F+4 24[4] +4
Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. ↑ 1.0 1.1 Can transition to ss
  2. ↑ 2.0 2.1 Wall splats
  3. ↑ 3.0 3.1 Flips opponent to face down
  4. ↑ 16 if not clean hit