(use PunisherTable7 and WhiffPunisherTable7) |
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{{PunisherTable7 | {{PunisherTable7 | ||
|standing={{o | |standing={{o | ||
|{{o| moveId = Jin-2,4 }} | |{{o| moveId = Jin-2,4 | wall = 58 }} | ||
|{{o| moveId = Jin-1,2 }} | |{{o| moveId = Jin-1,2 }} | ||
|{{o| moveId = Jin-2,1 }} | |{{o| moveId = Jin-2,1 }} | ||
|{{o| moveId = Jin-1+2 }} | |{{o| moveId = Jin-1+2 | wall = 58 }} | ||
|{{o| moveId = Jin-df+1,4 }} | |{{o| moveId = Jin-df+1,4 }} | ||
|{{o| moveId = Jin-4 }} | |{{o| moveId = Jin-4 }} | ||
|{{o| moveId = Jin-R.b+1+2 }} | |{{o| moveId = Jin-R.b+1+2 }} | ||
|{{o| moveId = Jin-f+1+2 }} | |{{o| moveId = Jin-f+1+2 | wall = 79 }} | ||
|{{o| moveId = Jin-CD.df#2 | enemy = -14 | move = f,n,d,df#2 | staple = 69 | |{{o| moveId = Jin-CD.df#2 | enemy = -14 | move = f,n,d,df#2 | staple = 69 | rage = 79 | hard = true | ||
| moveNote = <ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> }} | | moveNote = <ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> }} | ||
|{{o| moveId = Jin-uf+4 | staple = 62 }} | |{{o| moveId = Jin-uf+4 | staple = 62 }} | ||
|{{o| moveId = Jin-d+3+4 | staple = 74 }} | |{{o| moveId = Jin-d+3+4 | staple = 74 | wall = 97 }} | ||
}} | }} | ||
|crouching={{o | |crouching={{o | ||
|{{o| moveId = Jin-hFC.1 }} | |{{o| moveId = Jin-hFC.1 }} | ||
|{{o| moveId = Jin-ws4 }} | |{{o| moveId = Jin-ws4 }} | ||
|{{o| moveId = Jin-2,4 | enemy = -12 | move = cc 2,4 | wall = 58 | hard = true }} | |||
|{{o| moveId = Jin-ws1,2 }} | |{{o| moveId = Jin-ws1,2 }} | ||
|{{o| moveId = Jin-R.b+1+2 }} | |{{o| moveId = Jin-R.b+1+2 }} | ||
|{{o| moveId = Jin-ws2 | staple = 65 }} | |{{o| moveId = Jin-ws2 | staple = 65 | wall = 88 }} | ||
|{{o| moveId = Jin-d+3+4 | enemy = -17 | move = cc d+3+4 | staple = 74 | wall = 97 | hard = true }} | |||
}} | }} | ||
|backTurnedOpponent={{o | |backTurnedOpponent={{o |
Revision as of 11:28, 21 September 2023
Jin (Tekken 7) |
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Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
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Lua error in Module:Game at line 15: attempt to concatenate local 'fighter' (a nil value).
Lua error in Module:Game at line 15: attempt to concatenate local 'fighter' (a nil value).