Jin punishers (Tekken 7): Difference between revisions

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(use PunisherTable7 and WhiffPunisherTable7)
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{{PunisherTable7
{{PunisherTable7
|standing={{o
|standing={{o
   |{{o| moveId = Jin-2,4 }}
   |{{o| moveId = Jin-2,4 | wall = 58 }}
   |{{o| moveId = Jin-1,2 }}
   |{{o| moveId = Jin-1,2 }}
   |{{o| moveId = Jin-2,1 }}
   |{{o| moveId = Jin-2,1 }}
   |{{o| moveId = Jin-1+2 }}
   |{{o| moveId = Jin-1+2 | wall = 58 }}
   |{{o| moveId = Jin-df+1,4 }}
   |{{o| moveId = Jin-df+1,4 }}
   |{{o| moveId = Jin-4 }}
   |{{o| moveId = Jin-4 }}
   |{{o| moveId = Jin-R.b+1+2 }}
   |{{o| moveId = Jin-R.b+1+2 }}
   |{{o| moveId = Jin-f+1+2 }}
   |{{o| moveId = Jin-f+1+2 | wall = 79 }}
   |{{o| moveId = Jin-CD.df#2 | enemy = -14 | move = f,n,d,df#2 | staple = 69
   |{{o| moveId = Jin-CD.df#2 | enemy = -14 | move = f,n,d,df#2 | staple = 69 | rage = 79 | hard = true
       | moveNote = <ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> }}
       | moveNote = <ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> }}
   |{{o| moveId = Jin-uf+4 | staple = 62 }}
   |{{o| moveId = Jin-uf+4 | staple = 62 }}
   |{{o| moveId = Jin-d+3+4 | staple = 74 }}
   |{{o| moveId = Jin-d+3+4 | staple = 74 | wall = 97 }}
   }}
   }}
|crouching={{o
|crouching={{o
   |{{o| moveId = Jin-hFC.1 }}
   |{{o| moveId = Jin-hFC.1 }}
   |{{o| moveId = Jin-ws4 }}
   |{{o| moveId = Jin-ws4 }}
  |{{o| moveId = Jin-2,4 | enemy = -12 | move = cc 2,4 | wall = 58 | hard = true }}
   |{{o| moveId = Jin-ws1,2 }}
   |{{o| moveId = Jin-ws1,2 }}
   |{{o| moveId = Jin-R.b+1+2 }}
   |{{o| moveId = Jin-R.b+1+2 }}
   |{{o| moveId = Jin-ws2 | staple = 65 }}
   |{{o| moveId = Jin-ws2 | staple = 65 | wall = 88 }}
  |{{o| moveId = Jin-d+3+4 | enemy = -17 | move = cc d+3+4 | staple = 74 | wall = 97 | hard = true }}
   }}
   }}
|backTurnedOpponent={{o
|backTurnedOpponent={{o

Revision as of 11:28, 21 September 2023

Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}

Lua error: Move with id = 'Jin-hFC.1' not found. If you've added 'Jin-hFC.1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit..

Lua error: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit..

  1. 1.0 1.1 14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.
  2. 2.0 2.1 Does not jail

External links