Drilldown: Move

Move > parent: None & hit : +12d (+3) or +3

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id:
input:
f+2 (6) · df+4 (3) · 3 (2) · b+1 (2) · b+2 (2) · db+2 (2) · d,df,f+2 (2) · df+3 (2) · ws1 (2) · ws2 (2)
parent: (Click arrow to add another value)
image:
target:
damage:
reach:
tracksLeft:
tracksRight:
tot:
hit: (Click arrow to add another value)

Showing below up to 71 results in range #1 to #71.

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