Drilldown: Move

Move > input : BT.1 or f+2 & reach: None

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input: (Click arrow to add another value)
parent:
target:
damage:
10 (9) · 11 (3) · 12 (5) · 13 (1) · 14 (3) · 15 (3) · 16 (2) · 17 (2) · 18 (1) · 20 (2) · 22 (1) · 23 (1) · 7 (2) · 8 (1) · 9 (2)
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
tot:
crush:

Showing below up to 38 results in range #1 to #38.

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