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RogerDodger (talk | contribs) m (RogerDodger moved page Steve punishers to Steve punishers (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script |
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{{Steve}} | {{Steve}} | ||
{{Infobox tricky moves | {{Infobox tricky moves | ||
|slide=ws1 | |slide=[[Steve combos#Float|ws1]] | ||
|generic-a=''(None)'' | |generic-a=''(None)'' | ||
|alisa-a={{Plainlist| | |alisa-a={{Plainlist| | ||
* f,f b+2<ref>If she commits to flying, begin your float combo with | * f,f [[Steve combos#Float|b+2]]<ref>If she commits to flying, begin your float combo with iws1.</ref> | ||
* f,f df+1+2 | * f,f df+1+2 | ||
* f+3+4~f+2,1}} | * f+3+4~f+2,1}} | ||
|alisa-b={{Plainlist| | |alisa-b={{Plainlist| | ||
* b+2<ref>If she commits to the full string, begin your float combo with df+1. On a read, you can also sidewalk the second hit for a full back-turn punish.</ref> | * [[Steve combos#Float|b+2]]<ref>If she commits to the full string, begin your float combo with df+1. On a read, you can also sidewalk the second hit for a full back-turn punish.</ref> | ||
* df+1+2}} | * df+1+2}} | ||
|king-a=FC.db+2 | |king-a=FC.db+2 | ||
|asuka-a=df+1+2 | |asuka-a=df+1+2 | ||
|claudio-a={{Plainlist| | |claudio-a={{Plainlist| | ||
* f,F+2 ''(deep dash)'' | * [[Steve combos#Mini-combos|f,F+2]] ''(deep dash)'' | ||
* f,f df+1+2 | * f,f df+1+2 | ||
* 3+4~2}} | * 3+4~2}} | ||
|devil-jin-a=f+3+4~uf+2<ref>If he commits to flying options, begin your float combo with | |devil-jin-a=f+3+4~uf+2<ref>If he commits to flying options, begin your float combo with iws1.</ref> | ||
|devil-jin-b=df+1+2 | |devil-jin-b=df+1+2 | ||
|eddy-a=uf+2 | |eddy-a=uf+2 | ||
|eddy-b={{Plainlist| | |eddy-b={{Plainlist| | ||
* df+1+2 | * df+1+2 | ||
* | * iws1 ''(hard)''}} | ||
|heihachi-a=df+1+2 | |heihachi-a=df+1+2 | ||
|jack-7-a={{Plainlist| | |jack-7-a={{Plainlist| | ||
Line 35: | Line 32: | ||
|law-a=df+1,2 ''(can whiff)'' | |law-a=df+1,2 ''(can whiff)'' | ||
|leroy-a= ''(None)'' | |leroy-a= ''(None)'' | ||
|lucky-chloe-a= | |lucky-chloe-a=ssr [[Steve combos#Mini-combos|f,F+2]] | ||
|paul-a={{Plainlist| | |paul-a={{Plainlist| | ||
* f,F+2 ''(hard)'' | * f,F+2 ''(hard)'' | ||
* df+1+2 ''(can whiff)''}} | * df+1+2 ''(can whiff)''}} | ||
|xiaoyu-a=df+1+2 | |xiaoyu-a=df+1+2 | ||
|xiaoyu-b=1,1,2 | |xiaoyu-b=1,2,1,2 | ||
|xiaoyu-c={{Plainlist| | |xiaoyu-c={{Plainlist| | ||
* | * cc f+2,1 | ||
* df+1+2}} | * df+1+2}} | ||
}} | }} | ||
{{Navbox punishers (Tekken 7)}} | |||
{| class="punishers" | {| class="punishers" | ||
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,1,2 || 29 || +4<ref>+4 on normal hit. +6 if you transition into LWV (3), RWV (4), or SWY (b). + | | -10 || 1,1,2 || 29 || +4<ref>+4 on normal hit. +6 if you transition into LWV (3), RWV (4), or SWY (b). +8 if you transition into DCK (f+3).</ref> | ||
|- | |- | ||
| -12 || 2,1 || 26 || +6<ref>+6 on normal hit. +14 if you transition into FLK (b). +13 if you transition into PAB (f).</ref> | | -12 || 2,1 || 26 || +6<ref>+6 on normal hit. +14 if you transition into FLK (b). +13 if you transition into PAB (f).</ref> | ||
|- | |- | ||
| rowspan=" | | rowspan="2" | -13 | ||
| b+1,2 || 26 || +19g<ref>+19 regardless of whether you transition into PAB (f) or not.</ref> | | b+1,2 || 26 || +19g<ref>+19 regardless of whether you transition into PAB (f) or not.</ref> | ||
|- | |- | ||
| f+3+4~f+1+2 || 35 | | f+3+4~f+1+2 || 35 || +24a (+15) | ||
|- | |- | ||
| | | rowspan="2" | -14 | ||
| df+1+2 || 28 || +18a (+11) | | df+1+2 || 28 || +18a (+11) | ||
|- | |- | ||
| R.df+1+2 | | R.df+1+2,f+3 || 25 || +38a (+28) | ||
|- | |- | ||
| -15 || f+1+2,2 || 42 || +3a | | -15 || f+1+2,2 || 42 || +3a | ||
|- | |- | ||
| -17 || b+2 || 15 (56) || +32a | | -17 || b+2 || 15 ([[Steve combos#Staples|56]]) || +32a | ||
|- | |- | ||
| -18 | | -18 || f+3+4~uf+2 || 23 ([[Steve combos#Staples|71]]) || +34 (+24) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
Line 81: | Line 73: | ||
| -10 || FC.d+1 || 5 || +6 | | -10 || FC.d+1 || 5 || +6 | ||
|- | |- | ||
| -11 || ws1,2 || 32 || +3c | |||
| ws1,2 || 32 || +3c | |||
|- | |- | ||
| - | | -18 || FC.df+2 || 20 ([[Steve combos#Staples|?]]) || +34a (+24) | ||
|- | |- | ||
| - | | colspan="4" class="table-cat" | Both | ||
|- | |- | ||
| - | | -13 || R.1+2 || 55 || +0d | ||
|- | |- | ||
| - | | -15 || f,F+2 || 24 ([[Steve combos#Mini-combos|40]]) || +11d | ||
|- | |- | ||
| -22 || uf+2 || 20 || +42a | | -22 || uf+2 || 20 ([[Steve combos#Staples|?]]) || +42a | ||
|- | |- | ||
| -23 || uf+4 || 20 || +31a (+21) | | -23 || uf+4 || 20 ([[Steve combos#Staples|?]]) || +31a (+21) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
Line 102: | Line 91: | ||
| -10 || 1,2,1,2 || 47 || +16a (+7)<ref>+16a (+7) with no stance transition. +22a (+13) if you cancel into DCK (f+3).</ref> | | -10 || 1,2,1,2 || 47 || +16a (+7)<ref>+16a (+7) with no stance transition. +22a (+13) if you cancel into DCK (f+3).</ref> | ||
|- | |- | ||
| -12 || 2, | | -12 || 2,1,F~df+1,1,2,1 db+2<ref name="bt-punish">Master Raven, Kunimitsu, and Xiaoyu can all parry this punish after the stance transition.</ref> || 100 || -1a (-9) | ||
|- | |- | ||
| -16 || df+2 | | -16 || df+2,f+3~2<ref name="bt-punish"/> || 33 ([[Steve combos#Back-turned opponent|?]]) || +35a (+25) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| - | | -16 || d+1+2 || 12 || 0a (-8) | ||
|- | |- | ||
| rowspan="2" | -26 | | rowspan="2" | -26 | ||
Line 115: | Line 104: | ||
| FC.db+2 || 16 || -1a (-9) | | FC.db+2 || 16 || -1a (-9) | ||
|- | |- | ||
| -28 || f+3+4~d+2 || 20 || + | | -28 || f+3+4~d+2 || 20 || +3a (-5) | ||
|- | |- | ||
| -50 | | -50 || F+3* EXTDCK.2 || 16 || +21a (+4) | ||
|- | |- | ||
|} | |} | ||
Line 127: | Line 116: | ||
|- | |- | ||
| 1,1,2 || i10 || 2.10 || 29 || -7<ref>-7 if Steve doesn't transition into a stance. -5 if Steve transitions into LWV (3), RWV (4), or SWY (b+3). -3 if Steve transitions into DCK (f+3).</ref> || High | | 1,1,2 || i10 || 2.10 || 29 || -7<ref>-7 if Steve doesn't transition into a stance. -5 if Steve transitions into LWV (3), RWV (4), or SWY (b+3). -3 if Steve transitions into DCK (f+3).</ref> || High | ||
|- | |- | ||
| df+1+2 || i14 || 3.00 || 28 || -12 || Mid | | df+1+2 || i14 || 3.00 || 28 || -12 || Mid | ||
|- | |- | ||
| f+1+2,2 || i15 || 2.50 || 42 || -13 || Mid | | f+1+2,2 || i15 || 2.50 || 42 || -13 || Mid | ||
|- | |- | ||
| b+3+4~b+2 || | | b+3+4~b+2 || i14(~15) || 2.80 || 21 ([[Steve combos#Staples|58]]) || -9 || High | ||
|- | |- | ||
| b+2 || i17 || 2.20 || 15 (56) || -14 || Mid | | b+2 || i17 || 2.20 || 15 ([[Steve combos#Staples|56]]) || -14 || Mid | ||
|- | |- | ||
| | | f,F+2 || i14(~17) || 3.10 || 24 ([[Steve combos#Mini-combos|40]]) || -13c || Mid | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | f+3+4~uf+2 || i17(~18) || 2.75 || 23 ([[Steve combos#Staples|?]]) || -15 || Mid | ||
|- | |- | ||
| | | f+3+4~f+2,1 || i18(~19) || 3.40 || 35 || -13<ref>Second hit is +1 but can be interrupted by i15 or faster. Most people will go with an i13 punisher since the first hit is only -13.</ref> || Mid | ||
|- | |- | ||
| | | | ||
|} | |} | ||
<references/> | |||
</ |
Latest revision as of 16:00, 25 January 2024
Steve |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws1 |
Generic | FUFT.4 | (None) |
Alisa |
|
|
|
||
db+4 | FC.db+2 | |
Asuka | b+3 | df+1+2 |
Claudio | f+2,2 |
|
Devil Jin |
|
f+3+4~uf+2[3] |
R.f,n,d,df+4,3+4 | df+1+2 | |
Eddy | 3~4 | uf+2 |
b+3,3 |
| |
Heihachi | f,F+2 | df+1+2 |
Jack-7 | R.b+1+2 |
|
d+1+2 |
| |
Law | db+3+4 | df+1,2 (can whiff) |
Leroy | db+1+2 | (None) |
Lucky Chloe |
|
ssr f,F+2 |
Paul |
|
|
Xiaoyu | BT.3 | df+1+2 |
BT.f+3+4,3+4 | 1,2,1,2 | |
AOP.4~3 |
|
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 29 | +4[4] |
-12 | 2,1 | 26 | +6[5] |
-13 | b+1,2 | 26 | +19g[6] |
f+3+4~f+1+2 | 35 | +24a (+15) | |
-14 | df+1+2 | 28 | +18a (+11) |
R.df+1+2,f+3 | 25 | +38a (+28) | |
-15 | f+1+2,2 | 42 | +3a |
-17 | b+2 | 15 (56) | +32a |
-18 | f+3+4~uf+2 | 23 (71) | +34 (+24) |
Crouching | |||
-10 | FC.d+1 | 5 | +6 |
-11 | ws1,2 | 32 | +3c |
-18 | FC.df+2 | 20 (?) | +34a (+24) |
Both | |||
-13 | R.1+2 | 55 | +0d |
-15 | f,F+2 | 24 (40) | +11d |
-22 | uf+2 | 20 (?) | +42a |
-23 | uf+4 | 20 (?) | +31a (+21) |
Back-turned opponent | |||
-10 | 1,2,1,2 | 47 | +16a (+7)[7] |
-12 | 2,1,F~df+1,1,2,1 db+2[8] | 100 | -1a (-9) |
-16 | df+2,f+3~2[8] | 33 (?) | +35a (+25) |
Grounded opponent | |||
-16 | d+1+2 | 12 | 0a (-8) |
-26 | db+2 | 16 | -1a (-9) |
FC.db+2 | 16 | -1a (-9) | |
-28 | f+3+4~d+2 | 20 | +3a (-5) |
-50 | F+3* EXTDCK.2 | 16 | +21a (+4) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,1,2 | i10 | 2.10 | 29 | -7[9] | High |
df+1+2 | i14 | 3.00 | 28 | -12 | Mid |
f+1+2,2 | i15 | 2.50 | 42 | -13 | Mid |
b+3+4~b+2 | i14(~15) | 2.80 | 21 (58) | -9 | High |
b+2 | i17 | 2.20 | 15 (56) | -14 | Mid |
f,F+2 | i14(~17) | 3.10 | 24 (40) | -13c | Mid |
f+3+4~uf+2 | i17(~18) | 2.75 | 23 (?) | -15 | Mid |
f+3+4~f+2,1 | i18(~19) | 3.40 | 35 | -13[10] | Mid |
- ↑ If she commits to flying, begin your float combo with iws1.
- ↑ If she commits to the full string, begin your float combo with df+1. On a read, you can also sidewalk the second hit for a full back-turn punish.
- ↑ If he commits to flying options, begin your float combo with iws1.
- ↑ +4 on normal hit. +6 if you transition into LWV (3), RWV (4), or SWY (b). +8 if you transition into DCK (f+3).
- ↑ +6 on normal hit. +14 if you transition into FLK (b). +13 if you transition into PAB (f).
- ↑ +19 regardless of whether you transition into PAB (f) or not.
- ↑ +16a (+7) with no stance transition. +22a (+13) if you cancel into DCK (f+3).
- ↑ 8.0 8.1 Master Raven, Kunimitsu, and Xiaoyu can all parry this punish after the stance transition.
- ↑ -7 if Steve doesn't transition into a stance. -5 if Steve transitions into LWV (3), RWV (4), or SWY (b+3). -3 if Steve transitions into DCK (f+3).
- ↑ Second hit is +1 but can be interrupted by i15 or faster. Most people will go with an i13 punisher since the first hit is only -13.