(โโPunishers: Move stuff out of old tables) |
RogerDodger (talk | contribs) m (RogerDodger moved page Jin punishers to Jin punishers (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script ย |
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{{Infobox tricky moves}} | {{Infobox tricky moves}} | ||
{{Navbox punishers}} | {{Navbox punishers (Tekken 7)}} | ||
{| | {{PunisherTable7|character=Jin | ||
| | |standing={{o | ||
ย |{{o| moveId = Jin-2,4 | wall = 58 }} | |||
ย |{{o| moveId = Jin-1,2 }} | |||
| | ย |{{o| moveId = Jin-2,1 }} | ||
| | ย |{{o| moveId = Jin-1+2 | wall = 58 }} | ||
ย |{{o| moveId = Jin-df+1,4 }} | |||
|- | ย |{{o| moveId = Jin-4 }} | ||
ย |{{o| moveId = Jin-R.b+1+2 }} | |||
ย |{{o| moveId = Jin-f+1+2 | wall = 79 }} | |||
ย |{{o| moveId = Jin-CD.df#2 | enemy = -14 | move = f,n,d,df#2 | staple = 69 | rage = 79 | hard = true | |||
| | ย ย ย | moveNote = <ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> }} | ||
ย |{{o| moveId = Jin-uf+4 | staple = 62 }} | |||
| - | ย |{{o| moveId = Jin-d+3+4 | staple = 74 | wall = 97 }} | ||
| | ย }} | ||
|crouching={{o | |||
| | ย |{{o| moveId = Jin-hFC.1 }} | ||
ย |{{o| moveId = Jin-ws4 }} | |||
ย |{{o| moveId = Jin-2,4 | enemy = -12 | move = cc 2,4 | wall = 58 | hard = true }} | |||
| | ย |{{o| moveId = Jin-ws1,2 }} | ||
|- | ย |{{o| moveId = Jin-R.b+1+2 }} | ||
ย |{{o| moveId = Jin-ws2 | staple = 65 | wall = 88 }} | |||
ย |{{o| moveId = Jin-d+3+4 | enemy = -17 | move = cc d+3+4 | staple = 74 | wall = 97 | hard = true }} | |||
| | ย }} | ||
| | |backTurnedOpponent={{o | ||
ย |{{o| moveId = Jin-2,1,4~4 }} | |||
|- | ย |{{o| moveId = Jin-df+3,3 | staple = 56 }} | ||
| f,n,d,df#2<ref name="EWHF">14 frames is the fastest that Jin's electric can come out, but just because you can do electrics doesn't mean you are doing them 14 frames fast. You should practice in training mode before trying to use electric as a 14 frame punisher.</ref> | ย |{{o| moveId = Jin-d+3+4 | staple = 67 }} | ||
| | ย |{{o| moveId = Jin-b,n,f+2,1,df+2 | enemy = -17 | staple = 102 }} | ||
| | ย }} | ||
|groundedOpponent={{o | |||
ย |{{o| moveId = Jin-d+4 | damage = 8 | frames = -1a (-9) }} | |||
ย |{{o| moveId = Jin-OTG.d+2 | damage = 19 | frames = -2a (-10) }} | |||
ย |{{o| moveId = Jin-f,F+4 | enemy = -24 | damage = 15 | frames = +2a (-6) }} | |||
ย |{{o| moveId = Jin-4~3 | enemy = -31 | damage = 21 | frames = -1a (-9) }} | |||
| | ย }} | ||
}} | |||
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{| | {{WhiffPunisherTable7|character=Jin | ||
| | |{{o| moveId = Jin-1,2 }} | ||
|{{o| moveId = Jin-2,1 }} | |||
|{{o| moveId = Jin-2,4 | riskNote = <ref name="no jail">Does not jail</ref> }} | |||
|{{o| moveId = Jin-df+1,4 | riskNote = <ref name="no jail"/> }} | |||
|{{o| moveId = Jin-f+1+2 }} | |||
|{{o| moveId = Jin-CD.df#2 | move = f,n,d,df#2 | speed = i11(~14) | staple = 69 | moveNote = <ref name="EWHF"/> }} | |||
|{{o| moveId = Jin-uf+4 | staple = 62 }} | |||
|{{o| moveId = Jin-d+3+4 | staple = 74 }} | |||
|{{o| moveId = Jin-b+2,1 }} | |||
|{{o| moveId = Jin-f+4 }} | |||
|{{o| moveId = Jin-f,F+2 | speed = i14(~17) }} | |||
|{{o| moveId = Jin-CD.df#1 | move = f,n,d,df#1 | speed = i16(~19) | staple = 73 }} | |||
}} | |||
| f,n,d,df#2<ref name="EWHF"/> || | |||
| | |||
|- | |||
| f,n,d,df#1 | | |||
<references/> | <references/> | ||
== External links == | |||
* [https://www.youtube.com/watch?v=u6YVRgjmfGQ TEKKEN 7 Back Turn Punishment by TheNameIsMYK] |
Latest revision as of 15:57, 25 January 2024
Jin (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,4 | 29 (58) | +18a (+9) |
1,2 | 19 | +3 | |
2,1 | 18 | +6 | |
-12 | 1+2 | 30 (58) | +12a (+3) |
-13 | df+1,4 | 28 | +10g |
4 | 18 | +16g | |
R.b+1+2 | 55-82 | +0d | |
-14 | f+1+2 | 38 (79) | +7a (-2) |
f,n,d,df#2[hard][1] | 25 (69/79) | +70a (+50) | |
-15 | uf+4 | 13 (62) | +33a (+23) |
d+3+4 | 25 (74/97) | +32a (+22) | |
Crouching | |||
-10 | hFC.1 | 5 | +6 |
-11 | ws4 | 16 | +8 |
-12 | cc 2,4[hard] | 29 (58) | +18a (+9) |
-13 | ws1,2 | 26 | +3c |
R.b+1+2 | 55-82 | +0d | |
-14 | ws2 | 14 (65/88) | +39a (+29) |
-17 | cc d+3+4[hard] | 25 (74/97) | +32a (+22) |
Back-turned opponent | |||
-10 | 2,1,4~4 | 38 | +16d |
-14 | df+3,3 | 28 (56) | +8 |
-15 | d+3+4 | 25 (67) | +32a (+22) |
-17 | b,n,f+2,1,df+2 | 57 (102) | +37a (+27) |
Grounded opponent | |||
-16 | d+4 | 8 | -1a (-9) |
-19 | OTG.d+2 | 19 | -2a (-10) |
-24 | f,F+4 | 15 | +2a (-6) |
-31 | 4~3 | 21 | -1a (-9) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2 | i10 | 19 | -2 | High | |
2,1 | i10 | 18 | -3 | High | |
2,4 | i10 | 29 | -9[2] | High | |
df+1,4 | i13 | 28 | -9[2] | Mid | |
f+1+2 | i14 | 38 | -9 | High | |
f,n,d,df#2[1] | i11(~14) | 25 (69) | +5 | High | |
uf+4 | i15 | 13 (62) | -13 | Mid | |
d+3+4 | i15 | 25 (74) | -19 | Mid | |
b+2,1 | i15 | 22 | -9 | Mid | |
f+4 | i16 | 21 | -8 | Mid | |
f,F+2 | i14(~17) | 24 | -8 | Mid | |
f,n,d,df#1 | i16(~19) | 22 (73) | -13 | Mid |