Miguel: Difference between revisions

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{{Miguel}}
{{Miguel}}


'''Miguel''
{{Infobox fighter (Tekken 7)
Woohoo.
|name=Miguel
|stances=SAV ''(Savage Stance)'' – 3+4
|launch={{Plainlist|
* i15 – uf+4 ''(standing)''
* i14 – ws2,2_4 ''(crouching)''}}
|chLaunch={{Plainlist|
* i11 – b+1
* i15 – SAV.4 ''(during stance, high)''
* i15 – SAV.uf+3 ''(during stance, mid)''}}
|splat=i12 – f+2,1
|sabaki=SAV.b+2 ''(high/mid punches)''
|midCheck={{Plainlist|
* df+1 ''(standing)''
* ws1 ''(crouching)''
* ws4 ''(crouching)''}}
|hopkick=uf+4
|statureKick={{Plainlist|
* db+3
* db+4
* SAV.db+3}}
|snakeEdge=SAV.db+4
|remappedGenerics=d+4 → db+3+4
|missingGenerics=d+2
|lore=[[fandom:Miguel Caballero Rojo|Miguel Caballero Rojo]]
}}
{{Archetype|Miguel}}
 
=== Overview ===
 
'''Miguel''', the angry Spaniard, is a close-range brawler that likes to get in his opponent's face and pressure them with effective pokes and mix-ups from his [[Savage_Stance|Savage Stance]]. He was first introduced in Tekken 6 and has returned in every installment.
 
He is a solid character with decent tracking, combo damage, counter hit tools, okizeme, pressure, and exceptional movement. Despite this, he struggles with long-range punishes and lacks moves with built-in evasion, with the exception of b, f+1. Miguel wants to be either right in front of the opponent or dancing just out of range to whiff punish with his good hopkick or f+4,2.
 
NOTE: Everyone likes to joke around with the fact that Miguel has T-Rex arms. This is due to the frustration players feel when Miguel can barely hit someone who's right in front of him with a generic 1 or 2 jab. He has high jabs, kind of the opposite of Kazumi's jabs. The only range issues he has are with 2 (for i11 punisher 2,1) and d+1 (duck jab).
 
Many speculate that Namco personally prefers Miguel having short range with his generic jabs as they want to re-enforce the idea of Miguel being close-up and in your face.
 
=== Strengths & Weaknesses ===
{{BlueRed
|blue=
* An angry latino
* Wonderful counter hits (b+1, SAV.uf+3)
* Irritating lows with decent range (d+3, db+3, d+4)
* Great backdash
* Powerful mids in Savage Stance (use SAV.2 alot 😌)
* Great mix-up potential
* Being handsome 😎
|red=
* An angry latino WITHOUT the chancla (Harada pls add him in Tekken 8 or I will come to Bandai Namco headquarters and ewgf everything)
* Short range on jabs
* Dealing with turtles
* Long-range punishment
* Minor hitbox issues with some moves like db+2 and df+2,1
}}


== External links ==
== External links ==
* [https://discord.gg/kpmtMpz Miguel Discord]
* [https://docs.google.com/spreadsheets/u/0/d/11ETDnPJuku2ref3PzODMpZ4y7e5_wfILR2aPv83WpSw/htmlview# Applay's Beginner's Cheat Sheet]
* [https://www.youtube.com/watch?v=bgI7VEO2lZg Setups and Oki by Mellow Link]
* [https://www.youtube.com/watch?v=rPcsFLlqlMU Miguel Character Guide (Season 2) by Frame Whisperer]
* Basics guide by Xiang [https://www.youtube.com/watch?v=g_HTu1W60Kg Part 1], [https://www.youtube.com/watch?v=5y9mUeYberE Part 2], [https://www.youtube.com/watch?v=x-sGhlQ_wk0 Part 3]
* [https://docs.google.com/spreadsheets/d/1nrwBGOZk4vDRlZL2qj77BESohF2z2jjWdMCeumzFIgQ/htmlview# Season 4 Combo Doc], which includes a tab for 'BnB Combos' (Bread 'n Butter means staple combos)
{{Navbox fighters (Tekken 7)}}

Latest revision as of 03:28, 4 February 2024

Miguel
Stances SAV (Savage Stance) – 3+4
Fastest launch
  • i15 – uf+4 (standing)
  • i14 – ws2,2_4 (crouching)
Fastest CH launch
  • i11 – b+1
  • i15 – SAV.4 (during stance, high)
  • i15 – SAV.uf+3 (during stance, mid)
Fastest wall splat i12 – f+2,1
Sabaki SAV.b+2 (high/mid punches)
Archetypal moves
Mid check
  • df+1 (standing)
  • ws1 (crouching)
  • ws4 (crouching)
Hopkick uf+4
Stature kick
  • db+3
  • db+4
  • SAV.db+3
Snake edge SAV.db+4
Generic moves
Remapped d+4 → db+3+4
Missing d+2
External links
Lore Miguel Caballero Rojo

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Overview

Miguel, the angry Spaniard, is a close-range brawler that likes to get in his opponent's face and pressure them with effective pokes and mix-ups from his Savage Stance. He was first introduced in Tekken 6 and has returned in every installment.

He is a solid character with decent tracking, combo damage, counter hit tools, okizeme, pressure, and exceptional movement. Despite this, he struggles with long-range punishes and lacks moves with built-in evasion, with the exception of b, f+1. Miguel wants to be either right in front of the opponent or dancing just out of range to whiff punish with his good hopkick or f+4,2.

NOTE: Everyone likes to joke around with the fact that Miguel has T-Rex arms. This is due to the frustration players feel when Miguel can barely hit someone who's right in front of him with a generic 1 or 2 jab. He has high jabs, kind of the opposite of Kazumi's jabs. The only range issues he has are with 2 (for i11 punisher 2,1) and d+1 (duck jab).

Many speculate that Namco personally prefers Miguel having short range with his generic jabs as they want to re-enforce the idea of Miguel being close-up and in your face.

Strengths & Weaknesses

Strengths
  • An angry latino
  • Wonderful counter hits (b+1, SAV.uf+3)
  • Irritating lows with decent range (d+3, db+3, d+4)
  • Great backdash
  • Powerful mids in Savage Stance (use SAV.2 alot 😌)
  • Great mix-up potential
  • Being handsome 😎
Weaknesses
  • An angry latino WITHOUT the chancla (Harada pls add him in Tekken 8 or I will come to Bandai Namco headquarters and ewgf everything)
  • Short range on jabs
  • Dealing with turtles
  • Long-range punishment
  • Minor hitbox issues with some moves like db+2 and df+2,1

External links