Drilldown: Move

Move > input : FC.UF+4 or ws1 & alt: None

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image:
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damage:
10 (3) · 11 (1) · 12 (9) · 13 (4) · 14 (4) · 16 (2) · 17 (4) · 20 (1) · 25 (1) · 6 (1) · 7 (1) · 8 (2)
reach:
tracksLeft:
tracksRight:
tot:
crush:

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