Drilldown: Move

Move > name : Taunt or None & damage: 10

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id:
name: (Click arrow to add another value)
input:
2 (11) · df+1 (11) · f+2 (9) · FC.d+3 (6) · 3 (4) · df+4 (4) · b+4 (3) · d+4 (3) · db+2 (3) · df+3 (3) · FC.3 (3) · SIT.1 (3)
target:
damage: (Click arrow to add another value)
tracksRight:
tot:

Showing below up to 124 results in range #1 to #124.

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