Drilldown: Move

Move > input : (Back to wall).b,b,UB or df+3 & reach: None

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id:
input: (Click arrow to add another value)
alias:
parent:
image:
target:
h (1) · L (2) · m (31) · M (1) · sp (1)
damage:
reach: (Click arrow to add another value)
tracksRight:
tot:

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