Drilldown: Move

Move > input : BT.d+4 or f+2 & reach: None

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input: (Click arrow to add another value)
parent:
target:
h (17) · l (4) · L (1) · m (12) · M (2)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
tot:

Showing below up to 36 results in range #1 to #36.

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