Drilldown: Move

Move > target: h & startup : ,i15~25 or i12

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id:
target: (Click arrow to add another value)
damage:
0 (1) · 10 (12) · 11 (3) · 12 (6) · 13 (2) · 14 (2) · 15 (3) · 16 (1) · 17 (3) · 18 (1) · 40 (1) · 5 (1) · 6 (1) · 7 (2) · 9 (4)
tracksRight:
startup: (Click arrow to add another value)
tot:
crush:
block:

Showing below up to 48 results in range #1 to #48.

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