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{{Xiaoyu}} | {{Xiaoyu}} | ||
{{Infobox tricky moves}} | |||
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| | Â | ||
{{Navbox punishers (Tekken 7)}} | |||
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{| class="punishers" | |||
| colspan="4"Â class="table-cat" | Standing | |||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1 | | rowspan="3" | -10 | ||
|Â 1,2 || 15 || +5 | |||
|- | |||
| 1,d+2 || 17 || +8 BT | |||
|- | |||
| 1,D*+2 || 17 || +7 | |||
|- | |||
| -12 || f+1+2 || 25 || +15a (+10) | |||
|- | |||
| -13 || b+4,4 || 31 || +14kg | |||
|- | |||
| -14 || 3 || 17 ([[Xiaoyu_combos#Bread_n.27_butter|52]]) || +22a | |||
|- | |||
| -15 || df+2~1 || 20 ([[Xiaoyu_combos#Bread_n.27_butter|65]]) || +29a (+19) | |||
|- | |||
| rowspan="2" | -16 | |||
| uf+3 || 13 ([[Xiaoyu_combos#Bread_n.27_butter|58]]) || +29a (+19) | |||
|- | |||
| uf+3+4 || 30 || +29a (-29) | |||
|- | |||
| -22 || ub+3+4 || 23 ([[Xiaoyu_combos#Bread_n.27_butter|?]]) || +32a (+22) | |||
|} | |} | ||
<references/> | |||
{| class=" | {| class="punishers" | ||
| | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -11 || ws4 || 20 || KND | |||
|- | |||
| -13 || ws1,4 || 30 || +12kg | |||
|- | |||
| -16 || uf+3 || 13 ([[Xiaoyu_combos#Bread_n.27_butter|58]]) || +29a (+19) | |||
|- | |||
| rowspan="3" | -22 | |||
| ws2* || 20 ([[Xiaoyu_combos#Bread_n.27_butter|72]]) || +38 BT (+28) | |||
|- | |- | ||
| | | ws2*~D || 20 ([[Xiaoyu_combos#Bread_n.27_butter|65]]) || +36 (+26) | ||
|- | |- | ||
| | | ub+3+4 || 23 ([[Xiaoyu_combos#Bread_n.27_butter|70]]) || +32a (+22) | ||
|} | |} | ||
{| class=" | {| class="punishers" | ||
| | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,2,3 || 40 || +10a (+1) | |||
|- | |- | ||
|} | |} | ||
{| class=" | {| class="punishers" | ||
| | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -16 || d+3 || 9 || -3a (-11) | |||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |- | ||
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref> | |||
|- | |- | ||
|} | |} | ||
<references/> | |||
------------------ | |||
==== Moved from Overview ==== | |||
10f  1, d+2  hm | |||
A high mid string with the option to end in RDS. | |||
12f  f+1+2  m  | |||
Wallsplats with decent range. Dash into Hypnotist afterwards to punish get up options. Unparryable by conventional means due to it being a shoulder. | |||
13~15f  b+4, 4  mh | |||
Wallsplats, beware second hit is high. Tracks to her right. Also has terrible range. Has trouble punishing a lot of -13 hopkicks due to pushback. | |||
14f  3  h  | |||
Long range launcher. | |||
15f  d/f+2~1  mm  | |||
Launcher with decent range. | |||
 | |||
16f  u/f+3+4  mmm  | |||
Wallsplats, crushes lows. | |||
 | |||
22f  u/b+3+4  m | |||
Decent launcher for fancier combos. | |||
 | |||
WS Punishers | |||
 | |||
11f  ws+4  m | |||
Xiaoyu’s ws+4 is one of the better ones in the game considering it knocks down and has pushback. It hits grounded when offaxis and guarantees a d+4 when hit near a wall. | |||
 | |||
13f  ws+1,4  m, m | |||
Very low range punisher mid wallsplatting. | |||
 | |||
16f  FC u/f+3  m | |||
Standard hopkick launcher which as an u/f input, can be done out of crouch. | |||
 | |||
22f  ws+2*  m | |||
This is a slower version of her ws+2 which launches on normal hit with the option to go into front facing. | |||
 | |||
22f  u/b+3+4  m | |||
Decent launcher for fancier combos. | |||
 | |||
Whiff Punishers | |||
14f  3 | |||
15f  d/f+2~1 | |||
16f  u/f+3+4 |
Latest revision as of 16:00, 25 January 2024
Xiaoyu |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2 | 15 | +5 |
1,d+2 | 17 | +8 BT | |
1,D*+2 | 17 | +7 | |
-12 | f+1+2 | 25 | +15a (+10) |
-13 | b+4,4 | 31 | +14kg |
-14 | 3 | 17 (52) | +22a |
-15 | df+2~1 | 20 (65) | +29a (+19) |
-16 | uf+3 | 13 (58) | +29a (+19) |
uf+3+4 | 30 | +29a (-29) | |
-22 | ub+3+4 | 23 (?) | +32a (+22) |
Crouching | |||
-11 | ws4 | 20 | KND |
-13 | ws1,4 | 30 | +12kg |
-16 | uf+3 | 13 (58) | +29a (+19) |
-22 | ws2* | 20 (72) | +38 BT (+28) |
ws2*~D | 20 (65) | +36 (+26) | |
ub+3+4 | 23 (70) | +32a (+22) |
Back-turned opponent | |||
-10 | 1,2,3 | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3 | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High[2] |
Moved from Overview
10f 1, d+2 hm A high mid string with the option to end in RDS.
12f f+1+2 m Wallsplats with decent range. Dash into Hypnotist afterwards to punish get up options. Unparryable by conventional means due to it being a shoulder.
13~15f b+4, 4 mh Wallsplats, beware second hit is high. Tracks to her right. Also has terrible range. Has trouble punishing a lot of -13 hopkicks due to pushback.
14f 3 h Long range launcher.
15f d/f+2~1 mm Launcher with decent range.
16f u/f+3+4 mmm Wallsplats, crushes lows.
22f u/b+3+4 m Decent launcher for fancier combos.
WS Punishers
11f ws+4 m Xiaoyu’s ws+4 is one of the better ones in the game considering it knocks down and has pushback. It hits grounded when offaxis and guarantees a d+4 when hit near a wall.
13f ws+1,4 m, m Very low range punisher mid wallsplatting.
16f FC u/f+3 m Standard hopkick launcher which as an u/f input, can be done out of crouch.
22f ws+2* m This is a slower version of her ws+2 which launches on normal hit with the option to go into front facing.
22f u/b+3+4 m Decent launcher for fancier combos.
Whiff Punishers
14f 3 15f d/f+2~1 16f u/f+3+4