Alisa (Tekken 7): Difference between revisions

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{{Alisa}}
{{Alisa}}


'''Alisa''' is a poking character with exceptional movement. She flourishes at ~range 1, where she has strong pokes that reach a lot farther than the rest of the cast, this pairs well with her strong lateral movement. Paired with her strong space control in the neutral, she creates an environment where she can nip away at her opponent, forcing a more cautious rhythm of play.  
{{Infobox fighter (Tekken 7)
|name=Alisa
|stances={{Plainlist|
* DES ''(Destructive Form)'' – d+1+2
* SBT ''(Single Boot)'' – f+3+4
* DBT ''(Dual Boot)'' – DES f+3+4
* BKP ''(Backup)'' – db+1
* CLK ''(Clockwork)'' – ws+3}}
|launch={{Plainlist|
* i14 – f+3,2
* i15 – b+4,4
* i15 – uf+4,4}}
|chLaunch={{Plainlist|
* i13 – 4
* i15 – b+4 (mid)
* i18 – DES.b+2}}
|splat=i12 – 2,4 ''(standing high)''
|parry=b+1+3 or b+2+4 ''(high parry)''
|missingGenerics={{Dotlist|
* d+2
* d+4
* uf,n,4}}
|midCheck={{Plainlist|
* df+1 ''(standing)''
* SBT.1
* ws4 ''(crouching)''
* ws1,2 ''(crouching)''
* df+4 ''(standing)''}}
|hopkick=u/f+4,4
|snakeEdge={{Plainlist|
* db+4
* d+3+4}}
|lore=[[fandom:Alisa|Alisa Bosconovitch]]
|activePlayers={{Plainlist|
* CuddleCore
* S.H.O.W
* Chanel
* Captain Tyna}}
|discord=[https://discord.gg/TjJFdX8fDZ]
}}
{{Archetype|Alisa}}


Contrasting her safe, poke heavy gameplan in the neutral, her primary stance (Destroy Form) is incredibly aggressive with an insane 50/50 with the strength of the risk/reward skewed towards mids. This paired with unique movement options enhances pressure & mix-ups.
'''Alisa''' is a well-rounded character that is biased towards a more defensive playstyle in the neutral, contrasted by one of the most aggressive stances in the game that is a near never-ending vortex.


Her main 50/50 is weak to Sidewalk Left, but she also has a "jab" (DES f1, 12i) from this stance that is uninterruptible on block, tracks to her weak side, deals 21 HP with +11 on Hit.
She thrives lingering just outside range 1. To maximise her capability, strong defensive movement is required in the form of [[backdash cancel]]ing and  [[sidestep]]ping. Although not required, great amounts of pressure can be had if [[instant while running]] is learnt.


A lot of of her punishers can transition to Destructive Form (DES), which lets her change the pace from defense to offense.


'''Punishment'''
== External links ==


Her standing punishment is strong, covering a lot of options. however, she is susceptible to moves with strong pushback. This makes punishing things like Heihachi's ff2, Paul's Deathfist, generic Wake Up Mids etc. inconsistent at times, or even unpunishable.  
* Basics guide by Xiang [https://www.youtube.com/watch?v=629uw4_NNm0 Part 1], [https://www.youtube.com/watch?v=-aQNp9-oskU Part 2], [https://www.youtube.com/watch?v=d9xA_MLqFzQ Part 3]


Her full crouch punishment is arguably below par, with 11i, and 13i being notoriously subpar, and her 15i having poor range. Even her Low Parry is one of the weakest in the game.
{{Navbox fighters (Tekken 7)}}
 
A good portion of her Punishment (Standing and Full Crouch) contains transitions to DES.
    Standing    10i - 1.1(.1+2)  [Optional]
    Standing    13i - 3.2
    Standing    15i - b4.3(.1+2)  [Optional]
    Full Crouch 13i - ws1.2(.1+2) [Optional]
All transitions can followed by an uninterruptible mid (DES 1, 20 HP), the aforementioned jab, or a low that cannot be generic low parried.

Latest revision as of 03:06, 4 February 2024

Alisa
Stances
  • DES (Destructive Form) – d+1+2
  • SBT (Single Boot) – f+3+4
  • DBT (Dual Boot) – DES f+3+4
  • BKP (Backup) – db+1
  • CLK (Clockwork) – ws+3
Fastest launch
  • i14 – f+3,2
  • i15 – b+4,4
  • i15 – uf+4,4
Fastest CH launch
  • i13 – 4
  • i15 – b+4 (mid)
  • i18 – DES.b+2
Fastest wall splat i12 – 2,4 (standing high)
Parry b+1+3 or b+2+4 (high parry)
Archetypal moves
Mid check
  • df+1 (standing)
  • SBT.1
  • ws4 (crouching)
  • ws1,2 (crouching)
  • df+4 (standing)
Hopkick u/f+4,4
Snake edge
  • db+4
  • d+3+4
Generic moves
Remapped (none)
Missing
  • d+2
  • d+4
  • uf,n,4
External links
Lore Alisa Bosconovitch
Discord [1]
Active players
  • CuddleCore
  • S.H.O.W
  • Chanel
  • Captain Tyna

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Alisa is a well-rounded character that is biased towards a more defensive playstyle in the neutral, contrasted by one of the most aggressive stances in the game that is a near never-ending vortex.

She thrives lingering just outside range 1. To maximise her capability, strong defensive movement is required in the form of backdash canceling and sidestepping. Although not required, great amounts of pressure can be had if instant while running is learnt.

A lot of of her punishers can transition to Destructive Form (DES), which lets her change the pace from defense to offense.

External links