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{{Zafina}} | {{Zafina}} | ||
{{Infobox fighter | |||
{{Infobox fighter (Tekken 7) | |||
|name=Zafina | |name=Zafina | ||
| | |stances={{Plainlist| | ||
* | * Scarecrow (3+4 SCR) | ||
* d+4 | * Mantis (d+3+4 MNT) | ||
* | * Tarantula (d+1+2 TRT)}} | ||
|launch={{Plainlist| | |launch={{Plainlist| | ||
* i16 – | * i16 – df+2 ''(standing)'' | ||
* i15 – ws1,2 ''(crouching)''}} | * i15 – ws1,2 ''(crouching)''}} | ||
|splat=i13 – | |chLaunch={{Plainlist| | ||
|parry= | * i16 – 1+2 | ||
|remappedGenerics=d+1 → | * i14 – SCR 2 | ||
|missingGenerics={{ | * i13 – MNT 2}} | ||
* 4 | |splat=i13 – df+1,4 ''(standing)'' | ||
* d+2 | |parry=i6 – b+1+3 or b+2+4 ''(power crush parry)'' | ||
* d+4/d+3 | |remappedGenerics=d+1 → db+1 | ||
|missingGenerics={{Dotlist| | |||
* 4 | |||
* d+2 | |||
* d+4/d+3 | |||
* Slide (non-generic)}} | * Slide (non-generic)}} | ||
|midCheck={{ | |midCheck={{Dotlist| | ||
* | * df+1 ''(standing)'' | ||
* SCR 3 | * SCR 3 | ||
* MNT 2 | * MNT 2 | ||
* TRT 3 | * TRT 3 | ||
* ws4 ''(crouching)''}} | * ws4 ''(crouching)''}} | ||
|hopkick=u/f+4 | |hopkick=u/f+4 | ||
|shadowCutter=d+3d | |shadowCutter=d+3d | ||
|snakeEdge={{ | |snakeEdge={{Dotlist| | ||
* | * db+1+2 | ||
* SCR | * SCR df+3,3 | ||
* fc df+3}} | |||
|lore=[[fandom:Zafina|Zafina]] | |||
|activePlayers={{Plainlist| | |||
* [https://www.youtube.com/c/ArslanAsh11 Arslan Ash] | |||
* [https://www.twitch.tv/uyu_yuyu YUYU]}} | |||
|discord=[https://discord.gg/cKvtNjZ] | |||
}} | }} | ||
{{See other}} | |||
{{Archetype|Zafina}} | |||
'''Zafina''' is a stance-based character with very strong movement and big moves. Having a relatively short move list with just three distinct stances, Zafina allows players to dip their toes into stance characters without the enormous commitment that normally comes with learning them. | |||
Zafina can put out good pressure with her great movement, range and stance transitions. However, she pays for it with long and telling recovery on whiffs, and generally slow start-ups (her df+2 is 16f, uf+4 is 18f). Her damage output is noticeably below average. | |||
She has great evasion tools, and mix ups that do not do a lot of damage, yet leave Zafina in an acceptable situation most of the time both on hit and block. | |||
Zafina has a lot of space for stylish play with some truly horrendous moves while still being a solid character from a fundamentals stand-point. | |||
{{BlueRed | |||
|blue= | |||
* Strong keepout | |||
* Exceptional stance pressure | |||
* Evasive | |||
|red= | |||
* Damage lower than average | |||
* Slow commital moves | |||
* Poor block punishment | |||
}} | |||
{{KeyTechs| | |||
{{KeyTech|b+1:1+2 combo ender | |||
|importance=3|value=3|dexterity=1|rhythm=2}} | |||
{{KeyTech|CH confirming | |||
|importance=5|value=4|dexterity=1|rhythm=3}} | |||
}} | |||
== External links == | == External links == | ||
* [https://www.youtube.com/watch?v=ugEoR6c4T14 How to Play Zafina in Tekken 7 Season 3 by FrameWhisperer] | * [https://www.youtube.com/watch?v=ugEoR6c4T14 How to Play Zafina in Tekken 7 Season 3 by FrameWhisperer] | ||
* [https://www.youtube.com/watch?v=6QfDGrb0-eE Tekken 7 - Zafina Tutorial (Season 3) by Fergus2k8] | |||
* [https://www.youtube.com/watch?v=1SUhbo78irY TEKKEN 7 Zafina Guide (Season 3) by LooneyLili] | |||
* [https://www.youtube.com/watch?v=OP31rHTHgDI Tekken 7: Zafina Guide with UYU | YUYU (Season 3) by Core-A Gaming] | |||
{{Navbox fighters (Tekken 7)}} |
Latest revision as of 03:45, 4 February 2024
Zafina (Tekken 7) |
---|
Zafina | |
---|---|
Stances |
|
Fastest launch |
|
Fastest CH launch |
|
Fastest wall splat | i13 – df+1,4 (standing) |
Parry | i6 – b+1+3 or b+2+4 (power crush parry) |
Archetypal moves | |
Mid check |
|
Hopkick | u/f+4 |
Snake edge |
|
Shadow cutter | d+3d |
Generic moves | |
Remapped | d+1 → db+1 |
Missing |
|
External links | |
Lore | Zafina |
Discord | [1] |
Active players |
This page is for Tekken 7. For Tekken 8, see Zafina.
Zafina is a stance-based character with very strong movement and big moves. Having a relatively short move list with just three distinct stances, Zafina allows players to dip their toes into stance characters without the enormous commitment that normally comes with learning them.
Zafina can put out good pressure with her great movement, range and stance transitions. However, she pays for it with long and telling recovery on whiffs, and generally slow start-ups (her df+2 is 16f, uf+4 is 18f). Her damage output is noticeably below average.
She has great evasion tools, and mix ups that do not do a lot of damage, yet leave Zafina in an acceptable situation most of the time both on hit and block.
Zafina has a lot of space for stylish play with some truly horrendous moves while still being a solid character from a fundamentals stand-point.
- Strong keepout
- Exceptional stance pressure
- Evasive
- Damage lower than average
- Slow commital moves
- Poor block punishment
External links
- How to Play Zafina in Tekken 7 Season 3 by FrameWhisperer
- Tekken 7 - Zafina Tutorial (Season 3) by Fergus2k8
- TEKKEN 7 Zafina Guide (Season 3) by LooneyLili
- Tekken 7: Zafina Guide with UYU | YUYU (Season 3) by Core-A Gaming