Asuka (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Add missing navbox)
Tag: Script
(add {{See other}})
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Asuka}}
{{Asuka}}
{{Infobox fighter
{{Infobox fighter (Tekken 7)
|name=Asuka
|name=Asuka
|stances=''(None)''
|tech={{Plainlist|
|tech={{Plainlist|
* Sabaki and Mikagami
* Sabaki and Mikagami
Line 10: Line 11:
* 1 ''(-2 on block)''
* 1 ''(-2 on block)''
* d+2
* d+2
* Delayed hopkick}}
* uf,n,4}}
|launch=i15 – d/f+2
|launch=i15 – df+2
|splat={{Plainlist|
|splat={{Plainlist|
* i12 – 2,4 ''(standing)''
* i12 – 2,3 ''(standing)''
* i14 – ws1,4 ''(crouching)''}}
* i14 – ws1,4 ''(crouching)''}}
|chLaunch={{Plainlist|
|chLaunch={{Plainlist|
* i11 – 4 ''(high)''
* i11 – 4 ''(high)''
* i15 – b+4 ''(mid)''}}
* i14 – d3+4 ''(low)''}}
|sabaki={{Plainlist|
|sabaki={{Plainlist|
* 2+3 ''(high or mid punches)''
* 2+3 ''(high or mid punches)''
* b+2+3 ''(high or mid kicks)''}}
* b+2+3 ''(high or mid kicks)''}}
|midCheck={{Plainlist|
* i12 df4  ''(standing)''
* i13 df+1 ''(standing)''
* i11 ws4  ''(crouching)''}}


|midCheck={{Plainlist|
|hopkick=uf+4
* d/f+1 ''(standing)''
* ws4  ''(crouching)''}}
|hopkick=u/f+4
|snakeEdge=3~4
|snakeEdge=3~4
|clefCannon=1,2,4
|clefCannon=1,2,4
|lore=[[fandom:Asuka Kazama|Asuka Kazama]]
}}
}}
{{See other}}
{{Archetype|Asuka}}


'''Asuka''' is a defensive character that excels at interrupting her opponent's offense using keepout, safe on block counter hit launchers, punch and kick sabaki moves and her notorious reversal.
'''Asuka''' is a defensive character that excels at interrupting her opponent's offense using keepout, safe on block counter hit launchers, punch and kick sabaki moves and her notorious reversal.
Line 35: Line 40:


What she lacks in frame priority and block punishment, she makes up for in pokes and animation cancels to provoke a reckless response that she can capitalize on with her defensive tools.
What she lacks in frame priority and block punishment, she makes up for in pokes and animation cancels to provoke a reckless response that she can capitalize on with her defensive tools.


==External links==
==External links==
Line 43: Line 47:
* Basics guide by Xiang [https://www.youtube.com/watch?v=AUy5z00voYM Part 1], [https://www.youtube.com/watch?v=WmpmPf6WdUQ Part 2], [https://www.youtube.com/watch?v=VPXUAPOTUQs Part 3]
* Basics guide by Xiang [https://www.youtube.com/watch?v=AUy5z00voYM Part 1], [https://www.youtube.com/watch?v=WmpmPf6WdUQ Part 2], [https://www.youtube.com/watch?v=VPXUAPOTUQs Part 3]


{{Navbox fighter}}
{{Navbox fighters (Tekken 7)}}

Latest revision as of 03:34, 4 February 2024

Asuka
Key techniques
  • Sabaki and Mikagami
  • Infinite jab string
  • Animation cancels into crouch
  • Launching whiff punishment
Stances (None)
Fastest launch i15 – df+2
Fastest CH launch
  • i11 – 4 (high)
  • i14 – d3+4 (low)
Fastest wall splat
  • i12 – 2,3 (standing)
  • i14 – ws1,4 (crouching)
Sabaki
  • 2+3 (high or mid punches)
  • b+2+3 (high or mid kicks)
Archetypal moves
Mid check
  • i12 df4 (standing)
  • i13 df+1 (standing)
  • i11 ws4 (crouching)
Hopkick uf+4
Snake edge 3~4
Clef cannon 1,2,4
Generic moves
Remapped (none)
Missing
  • 1 (-2 on block)
  • d+2
  • uf,n,4
External links
Lore Asuka Kazama

This page is for Tekken 7. For Tekken 8, see Asuka.

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Asuka is a defensive character that excels at interrupting her opponent's offense using keepout, safe on block counter hit launchers, punch and kick sabaki moves and her notorious reversal.

With her f+2 being one of the best whiff punishers in the game, she rewards players with a keen eye for mis-spaced attacks.

What she lacks in frame priority and block punishment, she makes up for in pokes and animation cancels to provoke a reckless response that she can capitalize on with her defensive tools.

External links