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* 3-string hit confirm | * 3-string hit confirm | ||
* magic 4 pickup}} | * magic 4 pickup}} | ||
|stances=[[Harrier|Harrier | |stances=[[Harrier|HAR (''Harrier'')]] – f+4 | ||
|launch={{Plainlist| | |launch={{Plainlist| | ||
* i13 – f,F+2,4 ''(standing)'' ''(theoretical)'' | * i13 – f,F+2,4 ''(standing)'' ''(theoretical)'' |
Revision as of 00:31, 19 January 2024
Katarina (Tekken 7) |
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Katarina | |
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Key techniques |
|
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | HAR (Harrier) – f+4 |
Fastest | |
Launch |
|
CH launch |
|
Wall splat |
|
Archetypal moves | |
Mid check |
|
Hopkick | uf+4,4 |
Power low | db+3 |
Snake edge | db+4 |
Generic moves | |
Remapped |
|
Missing | (none) |
External links | |
Lore | Katarina Alves |
#{{{twitter}}} | |
Discord | [1] |
Katarina (Kat) is a dirt-simple character based around poking and counterhit-baiting. She is great for beginners due to her low execution requirements and simple gameplan. She scales with the strength of your fundamentals, and has a good amount of cheese to keep things exciting.
Katarina's Harrier stance transitions and mix-ups can easily play neutral for you, putting the onus on your opponent to defend correctly. However, against opponents who turtle up and step right constantly, Katarina can struggle.
Strengths
- Simple Gameplan: Katarina's strong df+1, d+4, 4,4 and uf+4,4 allow her to easily start playing a fundamental Tekken poking game.
- Easy Execution: Katarina's inputs and combos are as easy as they come, with no qcfs or tight links in sight.
- Counterhit Monster: Katarina has a good collection of CH tools in df+4, b+4 and d+2 that cover a wide variety of timings and ranges.
- Damaging Combos: When Katarina gets a launch, it hurts. Her BnB combo off of her standard i15 launcher hits for a respectable 72 damage.
- Good Whiff Punishment: With easy inputs and long range on her whiff punishers like 2,2, uf+4,4 and f,F+2,4, whiffing against Katarina will get punished hard.
Weaknesses
- Poor Lows: Katarina's lows don't encourage an opponent to duck; either dealing low damage (d+3) or being very risky if blocked (df+3+4, db+3, db+4).
- Poor Homing Moves: A slow homing move in f,F+4 and a low reward tracking tool for her weak side (b+1,2 means Katarina gets stepped to the right all day.
HAR cancels
importance
★★★★★value
★★☆☆☆dexterity
★★☆☆☆rhythm
★☆☆☆☆3-string hit confirm
importance
★★★☆☆value
★★★★☆dexterity
★☆☆☆☆rhythm
★★★☆☆CH 4 f,F+2 pickup
importance
★★☆☆☆value
★★☆☆☆dexterity
★★★☆☆rhythm
★☆☆☆☆Standing punishment
-10
-11
-12
-13
-14
-15
-19
0
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
110
Crouching punishment
-10
-11
-12
-13
-14
-15
-19
0
5
10
15
20
25
30
35
40
45
50
55
60
65
70
75
80
85
90
95
100
105
110
Median | |
Short range | |
Hard | |
Wall | |
Meter/Rage |