Drilldown: Move

Move > damage: 12 & crush : pc7~62 or None

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id:
input:
b+2 (12) · ws1 (10) · df+2 (7) · 3 (5) · db+3 (5) · f+2 (5) · b+1 (3) · d+3 (3) · db+2 (3) · df+1 (3) · df+4 (3)
alias:
parent:
target:
damage: (Click arrow to add another value)
tot:
crush: (Click arrow to add another value)

Showing below up to 115 results in range #1 to #115.

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