Drilldown: Move

Move > input : ,SNE.2 or f+2 or uf+3

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id:
input: (Click arrow to add another value)
target:
damage:
tracksLeft:
tracksRight:
tot:
hit:
+3 (7) · +6 (5) · +1 (3) · +30a (+20) (3) · +5 (3) · +9 (3) · +2 (2) · +4 (2) · +8 (2)

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