Drilldown: Move

Move > input : 2 or FDFT.db+1+3_2+4 & parent: None

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damage:
10 (18) · 12 (2) · 30 (1) · 6 (1) · 7 (1) · 8 (6) · 9 (7)
reach:
tracksLeft:
tracksRight:
tot:
crush:
block:
hit:
ch:

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