Drilldown: Move

Move > input : 2 or WLF.3 or b+1

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parent:
target:
damage:
10 (23) · 11 (2) · 12 (5) · 13 (1) · 14 (4) · 15 (3) · 16 (1) · 17 (6) · 19 (1) · 20 (1) · 21 (2) · 24 (3) · 25 (1) · 6 (1) · 7 (1) · 8 (6) · 9 (8)
tracksRight:
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