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{{CharSelectT8}} | {{CharSelectT8}} | ||
== Creation == | |||
[[File:T8-spritesheet.webp|thumb|T8 Character spritesheet]] | |||
This template uses a [https://spritesheeteditor.com/spritesheet.html spritesheet] of all character portraits sourced by [[User:DuckmanTheThird]]. Each character portrait is a 144 x 176px PNG image. It was resized to 72 x 88px, converted into a WEBP image and assembled into a tiled image with 1px transparent borders using [https://imagemagick.org/index.php ImageMagick]. The bash script below can be used to reproduce the spritesheet. | |||
<nowiki>#!/bin/bash | |||
# Portrait image directory | |||
IMAGES="portraits" | |||
# spritesheet will be produced in current directory as 'spritesheet.webp' | |||
# Min width and height of images (manually identified) | |||
WIDTH=144 | |||
HEIGHT=176 | |||
# Target width and height of image in spritesheet | |||
T_WIDTH=72 | |||
T_HEIGHT=88 | |||
mkdir processed | |||
# Resize to target | |||
for file in ${IMAGES}/*.{webp,png}; do | |||
if [ -f "$file" ]; then | |||
filename=$(basename -- "$file") | |||
filename_no_ext="${filename%.*}" | |||
cwebp -z 9 -mt -crop 0 0 "${WIDTH}" "${HEIGHT}" -resize "${T_WIDTH}" "${T_HEIGHT}" "${file}" -o "processed/${filename_no_ext}.webp" | |||
fi | |||
done | |||
# Build spritesheet | |||
montage processed/*.webp -tile 6x6 -geometry +0+0 -bordercolor none -border 1 -background none -alpha set spritesheet.webp | |||
</nowiki> | |||
The classes used in the [[Template:CharSelectT8/style.css|CSS file]] for selecting the correct pixel offsets for each character can be automatically generated using this Perl script by [[User:RogerDodger]] -- | |||
<nowiki> | |||
use v5.10; | |||
use FindBin '$Bin'; | |||
chdir $Bin; | |||
my @order = qw/ # all chars in the same order as in the spritesheet | |||
alisa | |||
asuka | |||
azucena | |||
... | |||
yoshimitsu | |||
zafina | |||
/; | |||
my $cols = 6; | |||
my $rows = 6; | |||
# actual image dimensions without border | |||
my $spriteWidth = 72; | |||
my $spriteHeight = 88; | |||
my $border = 1; | |||
for my $row (0..$rows-1) { | |||
for my $col (0..$cols-1) { | |||
my $xOffset = $border + $col * ($spriteWidth + 2 * $border); | |||
my $yOffset = $border + $row * ($spriteHeight + 2 * $border); | |||
my $key = $order[$col + $row * $cols]; | |||
last if !defined $key; | |||
print <<"EOF"; | |||
.char-select-img.$key img { | |||
background-position: -${xOffset}px -${yOffset}px !important; | |||
} | |||
EOF | |||
} | |||
} | |||
</nowiki> |
Latest revision as of 13:28, 2 April 2024
This template uses TemplateStyles: | |
This template displays the character select on the front page. It has a subtemplate {{CharSelectCharT8}}. These don't belong on any other pages. For any other page where we want a link to every character's main page, {{Navbox fighter}} is preferred.
There shouldn't be any need to change this other than to add new characters when they're released.
Example
Creation
This template uses a spritesheet of all character portraits sourced by User:DuckmanTheThird. Each character portrait is a 144 x 176px PNG image. It was resized to 72 x 88px, converted into a WEBP image and assembled into a tiled image with 1px transparent borders using ImageMagick. The bash script below can be used to reproduce the spritesheet.
#!/bin/bash # Portrait image directory IMAGES="portraits" # spritesheet will be produced in current directory as 'spritesheet.webp' # Min width and height of images (manually identified) WIDTH=144 HEIGHT=176 # Target width and height of image in spritesheet T_WIDTH=72 T_HEIGHT=88 mkdir processed # Resize to target for file in ${IMAGES}/*.{webp,png}; do if [ -f "$file" ]; then filename=$(basename -- "$file") filename_no_ext="${filename%.*}" cwebp -z 9 -mt -crop 0 0 "${WIDTH}" "${HEIGHT}" -resize "${T_WIDTH}" "${T_HEIGHT}" "${file}" -o "processed/${filename_no_ext}.webp" fi done # Build spritesheet montage processed/*.webp -tile 6x6 -geometry +0+0 -bordercolor none -border 1 -background none -alpha set spritesheet.webp
The classes used in the CSS file for selecting the correct pixel offsets for each character can be automatically generated using this Perl script by User:RogerDodger --
use v5.10; use FindBin '$Bin'; chdir $Bin; my @order = qw/ # all chars in the same order as in the spritesheet alisa asuka azucena ... yoshimitsu zafina /; my $cols = 6; my $rows = 6; # actual image dimensions without border my $spriteWidth = 72; my $spriteHeight = 88; my $border = 1; for my $row (0..$rows-1) { for my $col (0..$cols-1) { my $xOffset = $border + $col * ($spriteWidth + 2 * $border); my $yOffset = $border + $row * ($spriteHeight + 2 * $border); my $key = $order[$col + $row * $cols]; last if !defined $key; print <<"EOF"; .char-select-img.$key img { background-position: -${xOffset}px -${yOffset}px !important; } EOF } }