Dragunov (Tekken 7): Difference between revisions

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* [https://www.youtube.com/watch?v=13hg-izH3wA Dragunov Overview by That Blasted Salami]
* [https://www.youtube.com/watch?v=13hg-izH3wA Dragunov Overview by That Blasted Salami]
* [https://www.youtube.com/watch?v=MdVyqtD-y-A Dragonuv Beginner's Guide by PeterYMao]
* [https://www.youtube.com/watch?v=qZ5_qUx-gv0 Dragunov S4 Changes Breakdown by TheMainManSWE]
* [https://www.youtube.com/watch?v=qZ5_qUx-gv0 Dragunov S4 Changes Breakdown by TheMainManSWE]


{{Navbox fighters}}
{{Navbox fighters}}

Revision as of 22:52, 8 November 2022

Dragunov
Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances CD โ€“ d,df,f
Fastest
Launch
  • i15 – df+2 (unsafe, mid)
  • i17 – f+1+2 (safe, high)
CH launch
  • i15(~20) – f,f,F+2 (mid)
Wall splat
  • i14 – b+3 (standing)
  • i12 – ws1+2 (crouching)
Archetypal moves
Mid check
  • df+1 (standing)
  • df+4 (standing)
  • db+2 (standing)
  • ws4 (crouching)
Generic moves
Remapped
  • d+1 โ†’ db+1
  • d+4 โ†’ db+4
Missing d+2
External links
Lore Sergei Dragunov
Twitter #{{{twitter}}}

Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Strengths
  • Exceptional plus frame pressure with wr2
  • Long limbs give him very far reaching generics (jab, d+4)
  • Fast, high-crushing low with d+2
  • Extremely flexible combo structure with full stage wall carry
  • Complete throw game (1, 2 and 1+2 breaks)
  • Good whiff punishment
  • Above average movement - very good backdash and sidestep
  • Reliable punishes on heavy pushback moves
  • Good while standing punishment
Weaknesses
  • Weak standing punishment (no KND/W! until i15)
  • Weak CH game (no magic 4 nor fast CH mid)
  • Poor vertical hitbox on mid pokes
  • Weak to SSR (although mitigated by d+2)
  • Mediocre low crush options
  • Bad wall combos
  • Most key moves (WR2, b1+2, cd1...) are slow and high recovery which means he can get punished heavily for whiffing
importance
โ˜…โ˜…โ˜…โ˜…โ˜†
value
โ˜…โ˜…โ˜…โ˜…โ˜†
dexterity
โ˜…โ˜…โ˜…โ˜†โ˜†
rhythm
โ˜…โ˜…โ˜†โ˜†โ˜†
Crouch dash cancel
importance
โ˜…โ˜…โ˜…โ˜…โ˜†
value
โ˜…โ˜…โ˜…โ˜†โ˜†
dexterity
โ˜…โ˜…โ˜†โ˜†โ˜†
rhythm
โ˜…โ˜…โ˜†โ˜†โ˜†
iWS from crouch dash
importance
โ˜…โ˜…โ˜…โ˜…โ˜†
value
โ˜…โ˜…โ˜…โ˜…โ˜†
dexterity
โ˜…โ˜…โ˜†โ˜†โ˜†
rhythm
โ˜…โ˜†โ˜†โ˜†โ˜†

External links