Drilldown: Move

Move > input : f+2 or f,F+2 & alias: None

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id:
input: (Click arrow to add another value)
alias: (Click arrow to add another value)
parent:
target:
damage:
tracksLeft:
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tot:
crush:
hit:
+3 (6) · +6 (5) · +1 (4) · +2 (4) · +4 (3) · +15a (+6) (2) · +45a (+35) (2) · +5 (2) · -7 (2) · +9 (2)

Showing below up to 63 results in range #1 to #63.

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