Drilldown: Move

Move > input : 2 or BT.d+1

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id:
input: (Click arrow to add another value)
parent:
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damage:
10 (19) · 11 (1) · 12 (2) · 15 (1) · 20 (2) · 5 (1) · 6 (1) · 7 (1) · 8 (6) · 9 (7)
reach:
tracksLeft:
tracksRight:
tot:
block:
hit:

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