Drilldown: Move

Move > input : 2 or FC.d+1 or df+1

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id:
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damage:
10 (26) · 11 (6) · 12 (4) · 13 (6) · 14 (2) · 15 (1) · 5 (5) · 6 (3) · 7 (1) · 8 (7) · 9 (7)
tracksLeft:
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Showing below up to 76 results in range #1 to #76.

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