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RogerDodger (talk | contribs) (the "standing" annotation indicates it's done from standing, not that it only launches standing opponents) |
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|heatSmash=Mid, {{MoveGet|Azucena-H.2+3|startup}}, {{MoveGet|Azucena-H.2+3|block}} | |heatSmash=Mid, {{MoveGet|Azucena-H.2+3|startup}}, {{MoveGet|Azucena-H.2+3|block}} | ||
|heatEngagers={{Dotlist| | |heatEngagers={{Dotlist| | ||
* | * f+4,4 | ||
* | * f+1+2 | ||
* b+3 | * b+3 | ||
* LIB.2 | * LIB.2 | ||
* | * d+1+3 | ||
* | * d+2+4}} | ||
|stances={{Plainlist| | |stances={{Plainlist| | ||
* LIB ''(Libertador)'' – f3+4 | * LIB ''(Libertador)'' – f3+4 | ||
* BT ''(Backturn)'' – b3+4}} | * BT ''(Backturn)'' – b3+4}} | ||
|launch={{Plainlist| | |launch={{Plainlist| | ||
* i15 – df+2 (standing) | * i15 – df+2 ''(standing)'' | ||
* i15 – ws2 ''(crouching)''}} | |||
* i15 – ws2 (crouching)}} | |||
|splat={{Plainlist| | |splat={{Plainlist| | ||
* i10 – 1,2 | * i10 – 1,2 ''(standing)''}} | ||
|chLaunch={{Plainlist| | |chLaunch={{Plainlist| | ||
* i15 – 1+2 ''(high)'' | * i15 – 1+2 ''(high)'' | ||
* i17 – df+3 ''(mid)'' | * i17 – df+3 ''(mid, standing)'' | ||
* i13 – ws1 ''(mid)'' | * i13 – ws1 ''(mid, crouching)'' | ||
* i14 – | * i14 – BT.1+2 ''(mid) | ||
* i15 – | * i15 – LIB.4,1 ''(mid, high)''}} | ||
|oribital=uf+4 | |oribital=uf+4 | ||
|sabaki=uf+1 (high & mid punches) | |sabaki=uf+1 (high & mid punches) | ||
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}} | }} | ||
'''Azucena''' is a versatile character who can approach a multitude of different situations through stance pressure and powerful punishment tools. | '''Azucena''' is a versatile character who can approach a multitude of different situations through '''stance pressure''' and '''powerful punishment tools'''. | ||
Azucena has | Azucena has decent poking tools. For basic pressure, she can bully the opponent with ''Grande Combo'' (d/f+1,4,1). d/f+1,4 in particular is a safe, jailing, mid high sequence that's plus on hit and can also transition into back turn, that being said, Azucena's strengths purely lie in her counter hits, punishers and stance game. | ||
With a good sense of timing, ''Boomerang Scythe'' (1+2) has you covered as a safe high counter-hit launcher that crushes other high attacks in a flash whilst ''Rodilla Shot'' (df+3) and ''Hand Drip Hammer'' (d+1) serve as slower mid alternatives. | |||
Azucena is also equipped with amazing whiff punishers. ''Sumatra Back Knuckle'' (f+3,2) is an notable option, with ''Luna Llena'' (f,F+3) being a great launcher for any coffee extraordinaire that is prepared, but your go-to whiff punisher will be ''Aero Press Pegar'' (f+1+2), a power-crushing, long-reaching, heat-engager punch that puts her back on the offense, even after blocking moves with a lot of pushback like Paul's Deathfist. | Azucena is also equipped with amazing whiff punishers. ''Sumatra Back Knuckle'' (f+3,2) is an notable option, with ''Luna Llena'' (f,F+3) being a great launcher for any coffee extraordinaire that is prepared, but your go-to whiff punisher will be ''Aero Press Pegar'' (f+1+2), a power-crushing, long-reaching, heat-engager punch that puts her back on the offense, even after blocking moves with a lot of pushback like Paul's Deathfist. | ||
''Libertador'' (f+3+4) is Azucena's signature stance that not only automatically dodges highs and lows, but is | ''Libertador'' (f+3+4) is Azucena's signature stance that not only automatically dodges highs and lows, but is reinforced with very strong options. ''Golpe Cappuccino'' (LIB.2) is the gold standard of stance mids. It's safe, wall-splatting and can be used to trap almost anything your opponent throws out when used after ''High Mountain Combo'' (1,1). If you want to add a pinch of risk, ''Blend Cortar'' (LIB.d+4,4), is Azucena's hellsweep that does a generous amount of damage; pair that with ''Rana Barista'' (LIB.1+2), her go-to powerful mid launcher, and the coffee enthusiast has a explosive 50/50 at any given moment. | ||
When Backturned, Azucena has several different options such as ''Hide Turn'' (BT.b+3+4), ''Runaway'' (BT.b+1+2) and ''Foo Fighter'' (BT.3+4), that allow her to evade highs, mids and lows respectively. And for those that want to keep up the pressure, ''Golpe Affogato'' (BT.1+2) is an excellent back turned counter-hit launcher that can be used as a frame trap from a number of of back turned transitions and ''Calf Reaper'' (BT.3) has a lot of utility behind it, granting her a stylish but practical combo route for off-axis and back turned opponents. | |||
If you enjoy keeping your opponent in the “Perfect Blend” with stance mixups, and tricky evasion options, then the self-proclaimed Peruvian coffee queen is the character for you! | If you enjoy keeping your opponent in the “Perfect Blend” with stance mixups, and tricky evasion options, then the self-proclaimed Peruvian coffee queen is the character for you! | ||
<b>Note (post patch 1.04)</b>: Azucena received big gameplay changes in May 2024 to reduce her offence out of stance. Older Azucena guides may give incorrect advice about her playstyle and certain moves (examples: df1,4,1; wr3,2; 2,1). | |||
{{BlueRed | {{BlueRed | ||
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* '''Ease Of Use''': Azucena is very friendly to newcomers of Tekken due to her simplistic game plan. | * '''Ease Of Use''': Azucena is very friendly to newcomers of Tekken due to her simplistic game plan. | ||
* '''Strong Stance Mixups''': Libertador is very powerful, easy to understand and is equipped for all situations. From it's hard hitting hellsweep (LIB.d+4,4) and launcher (LIB.1+2), to it’s fast, safe heat engager (LIB.2) and power crush (LIB.3+4) there's nothing this stance can't handle. | * '''Strong Stance Mixups''': Libertador is very powerful, easy to understand and is equipped for all situations. From it's hard hitting hellsweep (LIB.d+4,4) and launcher (LIB.1+2), to it’s fast, safe heat engager (LIB.2) and power crush (LIB.3+4) there's nothing this stance can't handle. | ||
* '''Amazing Standing Punishment''': Arguably the best in the game, strong 10F punisher (1,2) that wall splats, backturn options (4, | * '''Amazing Standing Punishment''': Arguably the best in the game, strong 10F punisher (1,2) that wall splats, backturn options (df+1,4,B or 1,2,B) and an easy punisher for moves like Deathfist (f+1+2), there's nothing that she cannot punish. | ||
|red= | |red= | ||
* '''Weak Crouching Punishment''': Her go-to punisher is her ws4,1 at 11F’s and her ws2 at 15F’s. Her other while standing options are better applied with her offense. | * '''Weak Crouching Punishment''': Her go-to punisher is her ws4,1 at 11F’s and her ws2 at 15F’s. Her other while standing options are better applied with her offense. | ||
* '''Risky Whiff Punishment | * '''Risky Whiff Punishment''': A lot of her go-to whiff punishers are duckable, which can lead to Azucena being badly punished herself if misused. | ||
* '''Lack of Suffocating Offense ( | * '''Lack of Suffocating Offense''': As of Patch 1.04, Azucena's key pressure tools are now worse on hit (2,1) and on block (wr3,2). This makes Azucena more reliant on slower options (b+3) or her stance entries (f,F+3+4 on block or df+1,4,B on hit) for plus frames. | ||
* '''Linear''': In addition to having fewer plus frames, her key poking tools have had their tracking either reduced (df+1,4) or completely removed (2,1). These changes enable the Defender to sidewalk Azucena's previously relentless offense even after being hit. | |||
}} | }} | ||
{{KeyTechs| | {{KeyTechs| | ||
{{KeyTech|Stance mixups|importance=3|value=4|dexterity= | {{KeyTech|Stance mixups|importance=5|value=4|dexterity=1|rhythm=1}} | ||
{{KeyTech|Punishment|importance=3|value=4|dexterity=2|rhythm=1}} | |||
}} | }} | ||
{{Navbox fighters}} | {{Navbox fighters}} | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 04:34, 3 July 2024
Azucena |
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Azucena | |
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Heat |
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Heat Smash | Mid, i15~16, +6~-7 |
Heat Engagers |
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Stances |
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Fastest | |
Launch |
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CH launch |
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Wall splat |
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Archetypal moves | |
Sabaki | uf+1 (high & mid punches) |
Mid check |
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Slash kick | wr3,2 |
Generic moves | |
Remapped |
|
Missing | (none) |
External links | |
Lore | Azucena Ortiz |
#T8_Azucena | |
Discord | Azucena's Coffee House |
Azucena is a versatile character who can approach a multitude of different situations through stance pressure and powerful punishment tools.
Azucena has decent poking tools. For basic pressure, she can bully the opponent with Grande Combo (d/f+1,4,1). d/f+1,4 in particular is a safe, jailing, mid high sequence that's plus on hit and can also transition into back turn, that being said, Azucena's strengths purely lie in her counter hits, punishers and stance game.
With a good sense of timing, Boomerang Scythe (1+2) has you covered as a safe high counter-hit launcher that crushes other high attacks in a flash whilst Rodilla Shot (df+3) and Hand Drip Hammer (d+1) serve as slower mid alternatives.
Azucena is also equipped with amazing whiff punishers. Sumatra Back Knuckle (f+3,2) is an notable option, with Luna Llena (f,F+3) being a great launcher for any coffee extraordinaire that is prepared, but your go-to whiff punisher will be Aero Press Pegar (f+1+2), a power-crushing, long-reaching, heat-engager punch that puts her back on the offense, even after blocking moves with a lot of pushback like Paul's Deathfist.
Libertador (f+3+4) is Azucena's signature stance that not only automatically dodges highs and lows, but is reinforced with very strong options. Golpe Cappuccino (LIB.2) is the gold standard of stance mids. It's safe, wall-splatting and can be used to trap almost anything your opponent throws out when used after High Mountain Combo (1,1). If you want to add a pinch of risk, Blend Cortar (LIB.d+4,4), is Azucena's hellsweep that does a generous amount of damage; pair that with Rana Barista (LIB.1+2), her go-to powerful mid launcher, and the coffee enthusiast has a explosive 50/50 at any given moment.
When Backturned, Azucena has several different options such as Hide Turn (BT.b+3+4), Runaway (BT.b+1+2) and Foo Fighter (BT.3+4), that allow her to evade highs, mids and lows respectively. And for those that want to keep up the pressure, Golpe Affogato (BT.1+2) is an excellent back turned counter-hit launcher that can be used as a frame trap from a number of of back turned transitions and Calf Reaper (BT.3) has a lot of utility behind it, granting her a stylish but practical combo route for off-axis and back turned opponents.
If you enjoy keeping your opponent in the “Perfect Blend” with stance mixups, and tricky evasion options, then the self-proclaimed Peruvian coffee queen is the character for you!
Note (post patch 1.04): Azucena received big gameplay changes in May 2024 to reduce her offence out of stance. Older Azucena guides may give incorrect advice about her playstyle and certain moves (examples: df1,4,1; wr3,2; 2,1).
- Ease Of Use: Azucena is very friendly to newcomers of Tekken due to her simplistic game plan.
- Strong Stance Mixups: Libertador is very powerful, easy to understand and is equipped for all situations. From it's hard hitting hellsweep (LIB.d+4,4) and launcher (LIB.1+2), to it’s fast, safe heat engager (LIB.2) and power crush (LIB.3+4) there's nothing this stance can't handle.
- Amazing Standing Punishment: Arguably the best in the game, strong 10F punisher (1,2) that wall splats, backturn options (df+1,4,B or 1,2,B) and an easy punisher for moves like Deathfist (f+1+2), there's nothing that she cannot punish.
- Weak Crouching Punishment: Her go-to punisher is her ws4,1 at 11F’s and her ws2 at 15F’s. Her other while standing options are better applied with her offense.
- Risky Whiff Punishment: A lot of her go-to whiff punishers are duckable, which can lead to Azucena being badly punished herself if misused.
- Lack of Suffocating Offense: As of Patch 1.04, Azucena's key pressure tools are now worse on hit (2,1) and on block (wr3,2). This makes Azucena more reliant on slower options (b+3) or her stance entries (f,F+3+4 on block or df+1,4,B on hit) for plus frames.
- Linear: In addition to having fewer plus frames, her key poking tools have had their tracking either reduced (df+1,4) or completely removed (2,1). These changes enable the Defender to sidewalk Azucena's previously relentless offense even after being hit.
Characters (Tekken 8) |
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