RogerDodger (talk | contribs) No edit summary |
m (Added sav uf3 to ch launchers, removed the bit about Miguel lacking mid ch launchers) |
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|chLaunch={{Plainlist| | |chLaunch={{Plainlist| | ||
* i11 – b+1 | * i11 – b+1 | ||
* i15 – SAV.4 (during stance)}} | * i15 – SAV.4 (during stance, high) | ||
* i15 – SAV.u/f+3 (during stance, mid)}} | |||
|splat=i12 – f+2,1 | |splat=i12 – f+2,1 | ||
|sabaki=SAV.b+2 ''(high/mid punches)'' | |sabaki=SAV.b+2 ''(high/mid punches)'' | ||
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{{Archetype|Miguel}} | {{Archetype|Miguel}} | ||
'''Miguel''' is a brawler that likes to pressure opponents in their face with effective pokes and Savage Stance mix-ups. A solid character with decent tracking, combo damage, counter hits, okizeme, and of course pressure, and exceptional movement. He struggles with long-range punishes | '''Miguel''' is a brawler that likes to pressure opponents in their face with effective pokes and Savage Stance mix-ups. A solid character with decent tracking, combo damage, counter hits, okizeme, and of course pressure, and exceptional movement. He struggles with long-range punishes and lacks moves with built-in evasion. Miguel wants to be either right in front of the opponent or just out of range to whiff punish with his good hopkick or f+4,2. | ||
NOTE: Miguel having short jab range is a meme and incorrect. He has high jabs, kind of the opposite of Kazumi's jabs. The only range issues he has are with 2 (for i11 punisher 2,1) and d+1 (duck jab). | NOTE: Miguel having short jab range is a meme and incorrect. He has high jabs, kind of the opposite of Kazumi's jabs. The only range issues he has are with 2 (for i11 punisher 2,1) and d+1 (duck jab). |
Revision as of 01:31, 18 August 2022
Miguel |
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Miguel | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | SAV (Savage Stance) – 3+4 |
Fastest | |
Launch |
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CH launch |
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Wall splat | i12 – f+2,1 |
Archetypal moves | |
Sabaki | SAV.b+2 (high/mid punches) |
Mid check |
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Hopkick | u/f+4 |
Stature kick |
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Snake edge | SAV.d/b+4 |
Generic moves | |
Remapped | d+4 → d/b+3+4 |
Missing | d+2 |
External links | |
Lore | Miguel Caballero Rojo |
#{{{twitter}}} |
Miguel is a brawler that likes to pressure opponents in their face with effective pokes and Savage Stance mix-ups. A solid character with decent tracking, combo damage, counter hits, okizeme, and of course pressure, and exceptional movement. He struggles with long-range punishes and lacks moves with built-in evasion. Miguel wants to be either right in front of the opponent or just out of range to whiff punish with his good hopkick or f+4,2.
NOTE: Miguel having short jab range is a meme and incorrect. He has high jabs, kind of the opposite of Kazumi's jabs. The only range issues he has are with 2 (for i11 punisher 2,1) and d+1 (duck jab).
Strengths
- Blue
Weaknesses
- Red
External links
- Miguel Discord
- Applay's Beginner's Cheat Sheet
- Setups and Oki by Mellow Link
- Miguel Character Guide (Season 2) by Frame Whisperer
- Basics guide by Xiang Part 1, Part 2, Part 3
- Season 4 Combo Doc, which includes a tab for 'BnB Combos' (Bread 'n Butter means staple combos)
Characters (Tekken 8) |
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