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* | * Great range on pokes, lows and launchers | ||
* | * Some of the best neutral tools in the game | ||
* | * Complete throw game | ||
* Built-in mixups from Gamma Howl stance | |||
* Fastest Heat Burst in the game (i10) | * Fastest Heat Burst in the game (i10) | ||
|red= | |red= | ||
* Poor | * Poor counter hit game | ||
* Bad sidestep | * Bad sidestep | ||
* Lacks an i10 standing jab | * Lacks an i10 standing jab |
Revision as of 16:25, 7 February 2024
Jack-8 |
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Jack-8 | |
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Heat |
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Heat Smash | High, i10, -9 |
Heat Engagers |
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Stances |
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Fastest | |
Launch |
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CH launch |
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Wall splat |
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Archetypal moves | |
Sabaki | GMH (3+4) |
Mid check |
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Power low |
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Clef cannon | df+1,2,1 |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#T8_Jack |
Jack-8 is...
Strengths
- Great range on pokes, lows and launchers
- Some of the best neutral tools in the game
- Complete throw game
- Built-in mixups from Gamma Howl stance
- Fastest Heat Burst in the game (i10)
Weaknesses
- Poor counter hit game
- Bad sidestep
- Lacks an i10 standing jab
Prime Windup Uppercut
importance
★★★★☆value
★★★☆☆dexterity
★★☆☆☆rhythm
★☆☆☆☆Body Smash to Iron Gunman
importance
★★★☆☆value
★★★☆☆dexterity
☆☆☆☆☆rhythm
★★★★★External links
- Anakin - How to Use Jack-8's New Moves
- Joe Crush - Tekken 8 Jack Basics
- Joe Crush - Gamma Howl vs. Gamma Charge
Characters (Tekken 8) |
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