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{{Archetype|Heihachi}} | {{Archetype|Heihachi}} | ||
'''Heihachi''' is the [[Mishima]] with by far the strongest [[poke]]s and mids | '''Heihachi''' is the [[Mishima]] with by far the strongest [[poke]]s and mids, which come with the tradeoff of an underwhelming set of lows. With great frames but not much to do with them, he's often attacking a lot more than his opponent. | ||
He's an online monster with an extensive suite of noob killer moves which have to be answered by [[fuzzy guard]]s or [[reacting]], and his f,F+2 is notoriously difficult to [[punish]] due to its pushback. | He's an online monster with an extensive suite of noob killer moves which have to be answered by [[fuzzy guard]]s or [[reacting]], and his f,F+2 is notoriously difficult to [[punish]] due to its pushback. |
Revision as of 09:45, 22 March 2022
Heihachi (Tekken 7) |
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Heihachi | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances |
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Fastest | |
Launch |
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CH launch |
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Wall splat | i13 – df+1,2 |
Archetypal moves | |
Mid check |
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Orbital | uf+3,4 |
Power low | FC.df+4 |
Generic moves | |
Remapped |
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Missing |
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External links | |
Lore | Heihachi Mishima |
#{{{twitter}}} |
Heihachi is the Mishima with by far the strongest pokes and mids, which come with the tradeoff of an underwhelming set of lows. With great frames but not much to do with them, he's often attacking a lot more than his opponent.
He's an online monster with an extensive suite of noob killer moves which have to be answered by fuzzy guards or reacting, and his f,F+2 is notoriously difficult to punish due to its pushback.
Strengths
- Insane neutral with both an electric and tonnes of strong mids
- Plus-on-block mids everywhere
- Rarely gives up a large frame advantage
- Mids are often only -2 on block
- Arguably the best df+1 in the game
Weaknesses
- Execution barriers to many key techniques
- Needs to push opponents to the wall to get strong mixups
EWGF in neutral
importance
★★★★★value
★★★★★dexterity
★★★☆☆rhythm
☆☆☆☆☆importance
★★★★☆value
☆☆☆☆☆dexterity
★★★★☆rhythm
★★☆☆☆f+2,3 f,F+2
importance
★★★☆☆value
★★★★★dexterity
★★★★★rhythm
★★★★★cc EWGF block punish
importance
★★★☆☆value
★★★★☆dexterity
★★★☆☆rhythm
★★★★☆ws1 f,n,df#1
importance
★★☆☆☆value
★★★☆☆dexterity
★★★☆☆rhythm
★★★☆☆EWGF block punish -15
importance
★★☆☆☆value
★★★★★dexterity
★★★★★rhythm
★★★★☆Characters (Tekken 8) |
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