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|launch=i15 – df+2 | |launch=i15 – df+2 | ||
|splat={{Plainlist| | |splat={{Plainlist| | ||
* i12 – 2, | * i12 – 2,3 ''(standing)'' | ||
* i14 – ws1,4 ''(crouching)''}} | * i14 – ws1,4 ''(crouching)''}} | ||
|chLaunch={{Plainlist| | |chLaunch={{Plainlist| | ||
* i11 – 4 ''(high)'' | * i11 – 4 ''(high)'' | ||
* | * i14 – d3+4 ''(low)''}} | ||
|sabaki={{Plainlist| | |sabaki={{Plainlist| | ||
* 2+3 ''(high or mid punches)'' | * 2+3 ''(high or mid punches)'' | ||
* b+2+3 ''(high or mid kicks)''}} | * b+2+3 ''(high or mid kicks)''}} | ||
|midCheck={{Plainlist| | |midCheck={{Plainlist| | ||
* df+1 ''(standing)'' | * i12 df4 ''(standing)'' | ||
* ws4 ''(crouching)''}} | * i13 df+1 ''(standing)'' | ||
* i11 ws4 ''(crouching)''}} | |||
|hopkick=uf+4 | |hopkick=uf+4 | ||
|snakeEdge=3~4 | |snakeEdge=3~4 |
Revision as of 18:27, 8 August 2023
Asuka (Tekken 7) |
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Asuka | |
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Key techniques |
|
Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | (None) |
Fastest | |
Launch | i15 – df+2 |
CH launch |
|
Wall splat |
|
Archetypal moves | |
Sabaki |
|
Mid check |
|
Hopkick | uf+4 |
Snake edge | 3~4 |
Clef cannon | 1,2,4 |
Generic moves | |
Remapped | (none) |
Missing |
|
External links | |
Lore | Asuka Kazama |
#{{{twitter}}} |
Asuka is a defensive character that excels at interrupting her opponent's offense using keepout, safe on block counter hit launchers, punch and kick sabaki moves and her notorious reversal.
With her f+2 being one of the best whiff punishers in the game, she rewards players with a keen eye for mis-spaced attacks.
What she lacks in frame priority and block punishment, she makes up for in pokes and animation cancels to provoke a reckless response that she can capitalize on with her defensive tools.
External links
- Asuka Overview - That Blasted Salami
- Asuka S3 Tutorial - Fergus2k8
- Asuka Offense 101 - Fergus2k8
- Basics guide by Xiang Part 1, Part 2, Part 3
Characters (Tekken 8) |
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