(Made a start on editing Kuma's info box) |
mNo edit summary |
||
Line 29: | Line 29: | ||
|splat={{Plainlist| | |splat={{Plainlist| | ||
* i12 – f+2,1 ''(high)'' | * i12 – f+2,1 ''(high)'' | ||
}} | |||
|midCheck={{Plainlist| | |||
* df+4 | |||
}} | }} | ||
|hopkick=uf+3 | |hopkick=uf+3 |
Revision as of 00:54, 7 February 2024
Kuma |
---|
Kuma | |
---|---|
Heat |
|
Heat Smash | Mid, i13, +10 |
Heat Engagers |
|
Stances |
|
Fastest | |
Launch |
|
CH launch |
|
Wall splat |
|
Archetypal moves | |
Mid check |
|
Hopkick | uf+3 |
Stature kick | db+3 |
Clef cannon | 1,1,1 |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#T8_Kuma |
This page is for Tekken 8. For Tekken 7, see Kuma (Tekken 7).
Kuma is...
Strengths
- Good range and keepout
- Good mixups in stances
- One of the best whiff punishers
- Chip heavy playstyle
- Strong punishment
Weaknesses
- Big hitbox means bigger combos and unique starters on them and dealing with more pressure
- Worst backdash and sidestep
Mashing
importance
★★★★★value
★★★★★dexterity
★☆☆☆☆rhythm
★★☆☆☆Blocking
importance
☆☆☆☆☆value
☆☆☆☆☆dexterity
★★★★★rhythm
★★★★★External links
Characters (Tekken 8) |
---|