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{{Infobox fighter | {{Infobox fighter | ||
|name=Jack-8 | |name=Jack-8 | ||
|heat={{Plainlist| | |||
* Gamma Charge moves are always active}} | |||
|heatSmash=Mid, i15, {{MoveGet|Dragunov-H.2+3|block}} | |||
|heatEngagers={{Dotlist| | |||
* b+2 | |||
* b+1+2 | |||
* GMH.4 | |||
* GMH.3+4 | |||
* d+2+4}} | |||
|stances={{Plainlist| | |||
* GMH ''(Gamma Howl)'' – 3+4 | |||
* GMC ''(Gamma Charge)'' – 3+4 (absorb a hit) | |||
}} | |||
|launch={{Plainlist| | |||
* i15 – df+2}} | |||
|twitter=T8_Jack | |twitter=T8_Jack | ||
}} | }} |
Revision as of 14:17, 7 February 2024
Jack-8 |
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Jack-8 | |
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Heat |
|
Heat Smash | Mid, i15, +6 |
Heat Engagers |
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Stances |
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Fastest | |
Launch |
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CH launch | {{{chLaunch}}} |
Wall splat | {{{splat}}} |
Archetypal moves | |
Mid check | {{{midCheck}}} |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#T8_Jack |
Jack-8 is...
Strengths
- Huge range
- Good throw game
- Canned mixups
- Good space control
Weaknesses
- Poor CH game
- Bad sidestep
- Lacks an i10 standing jab
Mashing
importance
★★★★★value
★★★★★dexterity
★☆☆☆☆rhythm
★★☆☆☆Blocking
importance
☆☆☆☆☆value
☆☆☆☆☆dexterity
★★★★★rhythm
★★★★★External links
Characters (Tekken 8) |
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