Jack-8: Difference between revisions

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{{Infobox fighter
{{Infobox fighter
|name=Jack-8
|name=Jack-8
|heat={{Plainlist|
* Gamma Charge moves are always active}}
|heatSmash=Mid, i15, {{MoveGet|Dragunov-H.2+3|block}}
|heatEngagers={{Dotlist|
* b+2
* b+1+2
* GMH.4
* GMH.3+4
* d+2+4}}
|stances={{Plainlist|
* GMH ''(Gamma Howl)'' – 3+4
* GMC ''(Gamma Charge)'' – 3+4 (absorb a hit)
}}
|launch={{Plainlist|
* i15 – df+2}}
|twitter=T8_Jack
|twitter=T8_Jack
}}
}}

Revision as of 14:17, 7 February 2024

Jack-8
Heat
  • Gamma Charge moves are always active
Heat Smash Mid, i15, +6
Heat Engagers
  • b+2
  • b+1+2
  • GMH.4
  • GMH.3+4
  • d+2+4
Stances
  • GMH (Gamma Howl) – 3+4
  • GMC (Gamma Charge) – 3+4 (absorb a hit)
Fastest
Launch
  • i15 – df+2
CH launch {{{chLaunch}}}
Wall splat {{{splat}}}
Archetypal moves
Mid check {{{midCheck}}}
Generic moves
Remapped (none)
Missing (none)
External links
Lore {{{lore}}}
Twitter #T8_Jack

Jack-8 is...

Strengths
  • Huge range
  • Good throw game
  • Canned mixups
  • Good space control
Weaknesses
  • Poor CH game
  • Bad sidestep
  • Lacks an i10 standing jab
Mashing
importance
★★★★★
value
★★★★★
dexterity
★☆☆☆☆
rhythm
★★☆☆☆
Blocking
importance
☆☆☆☆☆
value
☆☆☆☆☆
dexterity
★★★★★
rhythm
★★★★★

External links