Dragunov (Tekken 7) |
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Dragunov | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | CD โ d,df,f |
Fastest | |
Launch |
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CH launch |
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Wall splat |
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Archetypal moves | |
Mid check |
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Generic moves | |
Remapped |
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Missing | d+2 |
External links | |
Lore | Sergei Dragunov |
#{{{twitter}}} |
Dragunov is an unrelenting, pressure-oriented (rushdown) character with a focus on fundamentals.
Strengths
- Good poking thanks to his good jab and long limbs
- Fast, high-crushing low with d+2
- Exceptional plus frame pressure with wr2
- Full stage wall carry with extremely flexible combo structure
- Complete throw game (1, 2 and 1+2 breaks)
- Above average movement - very good backdash and sidestep
- Good while standing punishment - has access to an i12 wallbounce in ws1,3
- Reliable punishes on heavy pushback moves
Weaknesses
- Weak tracking on some of his core tools
- Weak counter hit game - no magic 4 nor fast counter hit mid launchers
- Lack of defensive tools or panic button
- Weak standing punishment - no knockdowns or wallsplats until i15 or slower
- Poor vertical hitbox on mid pokes - susceptible to evasion
- Mediocre low crush options
- Can be heavily punished for whiffing key moves (wr2, b1+2, cd1...) due to their speed and high recovery
importance
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โโโCrouch dash cancel
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โโโiWS from crouch dash
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โโโโExternal links
- Dragunov Overview by That Blasted Salami
- Dragonuv Beginner's Guide by PeterYMao
- Dragunov S4 Changes Breakdown by TheMainManSWE
Characters (Tekken 8) |
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