King (Tekken 7)

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King
Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances CD โ€“ f,n,d,df
Fastest
Launch
  • i15 โ€“ uf+4
  • i15 โ€“ FC.df+2 (crouching)
CH launch
  • i12 โ€“ b+1 (high)
  • i13 โ€“ df+2,1 (mid)
Wall splat
  • i15 โ€“ f+2,1 (standing)
  • i14 โ€“ ws2,2 (crouching)
Archetypal moves
Mid check df+1 & f3,1+2
Hopkick uf+4
Shadow cutter db+3
Generic moves
Remapped (none)
Missing d+4 (i14)
External links
Lore King II
Twitter #{{{twitter}}}

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

King is one of the few characters whose throws are a true mixup, since both his Giant Swing (hcb,f+1) and chain throws (CD.1+3 and CD.2+4) look like 1+2 breaks but are broken with 1 or 2. As a tradeoff for this, his lows are quite weak, so he has to rely heavily on throws to break through defense.

Strengths
  • Fastest throw in the game (i10)
  • Loads of okizeme options and situations
  • Easy whiff punishment (f+2,1)
  • Homing mid check (df+1 & df2)
  • Lots of elbows and knees, good vs parries
Weaknesses
Fast Giant Swing
importance
โ˜…โ˜…โ˜…โ˜…โ˜…
value
โ˜…โ˜…โ˜…โ˜…โ˜…
dexterity
โ˜…โ˜…โ˜…โ˜†โ˜†
rhythm
โ˜†โ˜†โ˜†โ˜†โ˜†
Instant Shining Wizard
importance
โ˜…โ˜…โ˜…โ˜…โ˜…
value
โ˜…โ˜…โ˜…โ˜…โ˜…
dexterity
โ˜…โ˜…โ˜…โ˜†โ˜†
rhythm
โ˜…โ˜†โ˜†โ˜†โ˜†

External links