Alisa (Tekken 7)

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Revision as of 13:20, 23 July 2023 by DuckmanTheThird (talk | contribs) (Stance names added)
Alisa
Heat {{{heat}}}
Heat Smash {{{heatSmash}}}
Heat Engagers {{{heatEngagers}}}
Stances
  • DES (Destructive Form) – d+1+2
  • SBT (Single Boot) – f+3+4
  • DBT (Dual Boot) – DES f+3+4
  • BKP (Backup) – db+1
  • CLK (Clockwork) – ws+3
Fastest
Launch
  • i14 – f+3,2
  • i15 – b+4,4
  • i15 – uf+4,4
CH launch
  • i13 – 4
  • i15 – b+4 (mid)
  • i18 – DES.b+2
Wall splat i12 – 2,4 (standing high)
Archetypal moves
Parry b+1+3 or b+2+4 (high parry)
Mid check
  • df+1 (standing)
  • SBT.1
  • ws4 (crouching)
  • ws1,2 (crouching)
  • df+4 (standing)
Hopkick u/f+4,4
Snake edge
  • db+4
  • d+3+4
Generic moves
Remapped (none)
Missing
  • d+2
  • d+4
  • uf,n,4
External links
Lore Alisa Bosconovitch
Twitter #{{{twitter}}}
Discord [1]

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Alisa is a well-rounded character that is biased towards a more defensive playstyle in the neutral, contrasted by one of the most aggressive stances in the game that is a near never-ending vortex.

She thrives lingering just outside range 1. To maximise her capability, strong defensive movement is required in the form of backdash canceling and sidestepping. Although not required, great amounts of pressure can be had if instant while running is learnt.

A lot of of her punishers can transition to Destructive Form (DES), which lets her change the pace from defense to offense.

External links