King: Difference between revisions

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'''King''' is Tekken's iconic implementation of a grappler, having access to a wide variety of powerful, and annoying, throws.
'''King''' is Tekken's iconic implementation of a grappler, having access to a wide variety of very strong and very useful throws.
King's new ''Jaguar Sprint'' (notated as JGSP) gives him a mixup between an untechable RKO heat engager and a homing mid that low crushes, a low-crushing dropkick, and an elbow mid that becomes an instant bound launcher during Heat.

Revision as of 04:28, 3 February 2024

King


King is Tekken's iconic implementation of a grappler, having access to a wide variety of very strong and very useful throws. King's new Jaguar Sprint (notated as JGSP) gives him a mixup between an untechable RKO heat engager and a homing mid that low crushes, a low-crushing dropkick, and an elbow mid that becomes an instant bound launcher during Heat.


Strengths
  • Throws with exact same startup animation, forcing the opponent to guess on the break.
  • Extremely damaging chain throws.
  • Mental damage.
Weaknesses
  • Poor mobility compared to other characters.
  • Large hitbox.