RogerDodger (talk | contribs) (reorganize and add templates to match {{Overview}}) Tag: Script |
Blackboards (talk | contribs) No edit summary |
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* Weak CH game | * Weak CH game | ||
}} | }}|heatSmash=Low, {{MoveGet|Lee-H.2+3|startup}}, {{MoveGet|Lee-H.2+3|block}} | ||
|heatEngagers={{Dotlist| | |||
* 4,4:4 | |||
* df+4,3 | |||
* b+3+4 | |||
* f,F+3 | |||
* HMS.u+3}} | |||
|stances={{Plainlist| | |||
* HMS ''(Hitman Stance)'' – 3+4 | |||
* MS ''(Mist Step)'' – f~n | |||
* Sway – MS.b~n}} | |||
|launch={{Plainlist| | |||
* i15 – uf+4}} | |||
|splat={{Plainlist| | |||
* i13 – f+1+2 ''(standing)'' | |||
* i14 – ws2,3 ''(crouching)''}} | |||
|chLaunch={{Plainlist| | |||
* i11 – 4,4:4 ''(high)'' | |||
* i15 – df+2 ''(mid)''}} | |||
|parry=b+1+3 ''(high or mid punches)'' | |||
|remappedGenerics={{Plainlist| | |||
* d+2 → db+2 | |||
* d+4 → db+4}} | |||
|midCheck={{Plainlist| | |||
* df+1 ''(standing)'' | |||
* ws4 ''(crouching)''}} | |||
|hopkick=uf+4 | |||
|statureKick={{Plainlist| | |||
* db+3+4 | |||
* db+3}} | |||
|clefCannon=2,2,3 | |||
|shadowCutter={{Plainlist| | |||
* d+3,4 | |||
* HMS.4}} | |||
{{KeyTechs| | {{KeyTechs| |
Revision as of 22:30, 6 February 2024
Claudio |
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Claudio | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | {{{launch}}} |
CH launch | {{{chLaunch}}} |
Wall splat | {{{splat}}} |
Archetypal moves | |
Mid check | {{{midCheck}}} |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#T8_Claudio |
This page is for Tekken 8. For Tekken 7, see Claudio (Tekken 7).
Claudio is...
Strengths
- Strong keepout and whiff punishment tools
- Easy to learn and effective gameplan
- Simple but strong wall game
- Low Heat Smash
Weaknesses
- Lows are rather risky outside of ss4
- Rather weak at close range
- Below-average combo damage
- Weak CH game
|heatSmash=Low, i20, -14 |heatEngagers=
- 4,4:4
- df+4,3
- b+3+4
- f,F+3
- HMS.u+3
|stances=
- HMS (Hitman Stance) – 3+4
- MS (Mist Step) – f~n
- Sway – MS.b~n
|launch=
- i15 – uf+4
|splat=
- i13 – f+1+2 (standing)
- i14 – ws2,3 (crouching)
|chLaunch=
- i11 – 4,4:4 (high)
- i15 – df+2 (mid)
|parry=b+1+3 (high or mid punches)
|remappedGenerics=
- d+2 → db+2
- d+4 → db+4
|midCheck=
- df+1 (standing)
- ws4 (crouching)
|hopkick=uf+4
|statureKick=
- db+3+4
- db+3
|clefCannon=2,2,3
|shadowCutter=
- d+3,4
- HMS.4
Mashing
importance
★★★★★value
★★★★★dexterity
★☆☆☆☆rhythm
★★☆☆☆Blocking
importance
☆☆☆☆☆value
☆☆☆☆☆dexterity
★★★★★rhythm
★★★★★External links
Characters (Tekken 8) |
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