JoleneCoda (talk | contribs) (Filled out pro/cons of kaz) |
JoleneCoda (talk | contribs) (Short description) |
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'''Kazuya''' is... | '''Kazuya''' is Tekken boiled down to its essentials. Block a move. Punish it. Go for [[Okizeme]]. | ||
He plays a high-risk, high-reward style using the traditional [[Mishima]] tools of Hellsweep and Left Splits Kick. Tekken 8 has given him some safer options in ff2 & d+1+2 as well as enormous rewards in Heat. | |||
His heat system is akin to his devil transformation from previous games. It powers up a large amount of his stable moves. The Hellsweep deals more damage and floor breaks. FF2 now launches via heatdash. CD3, a common combo ender, deals better damage and gives better oki. Additionally he gains access to a panic move in 1+4 and db+3+4~df let's you setup oki. | |||
Revision as of 19:02, 1 February 2024
Kazuya |
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Characters (Tekken 8) |
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Kazuya is Tekken boiled down to its essentials. Block a move. Punish it. Go for Okizeme.
He plays a high-risk, high-reward style using the traditional Mishima tools of Hellsweep and Left Splits Kick. Tekken 8 has given him some safer options in ff2 & d+1+2 as well as enormous rewards in Heat.
His heat system is akin to his devil transformation from previous games. It powers up a large amount of his stable moves. The Hellsweep deals more damage and floor breaks. FF2 now launches via heatdash. CD3, a common combo ender, deals better damage and gives better oki. Additionally he gains access to a panic move in 1+4 and db+3+4~df let's you setup oki.
Strengths
- Incredible Punishement
- Overwhelming Mixups
- High Damage Combos
Weaknesses
- Tracking issues to the left
- Poke game subpar
- Most powerful tools gated behind execution