Kazuya: Difference between revisions

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(Filled out pro/cons of kaz)
(Short description)
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'''Kazuya''' is...
'''Kazuya''' is Tekken boiled down to its essentials. Block a move. Punish it. Go for [[Okizeme]].
He plays a high-risk, high-reward style using the traditional [[Mishima]] tools of Hellsweep and Left Splits Kick. Tekken 8 has given him some safer options in ff2 & d+1+2 as well as enormous rewards in Heat.
 
His heat system is akin to his devil transformation from previous games. It powers up a large amount of his stable moves. The Hellsweep deals more damage and floor breaks. FF2 now launches via heatdash. CD3, a common combo ender, deals better damage and gives better oki. Additionally he gains access to a panic move in 1+4 and db+3+4~df let's you setup oki.

Revision as of 19:02, 1 February 2024

Kazuya


Kazuya is Tekken boiled down to its essentials. Block a move. Punish it. Go for Okizeme. He plays a high-risk, high-reward style using the traditional Mishima tools of Hellsweep and Left Splits Kick. Tekken 8 has given him some safer options in ff2 & d+1+2 as well as enormous rewards in Heat.

His heat system is akin to his devil transformation from previous games. It powers up a large amount of his stable moves. The Hellsweep deals more damage and floor breaks. FF2 now launches via heatdash. CD3, a common combo ender, deals better damage and gives better oki. Additionally he gains access to a panic move in 1+4 and db+3+4~df let's you setup oki.


Strengths
  • Incredible Punishement
  • Overwhelming Mixups
  • High Damage Combos
Weaknesses
  • Tracking issues to the left
  • Poke game subpar
  • Most powerful tools gated behind execution